Mike Pondsmith is the creator of Cyberpunk 2020, the tabletop RPG upon which CD Projekt Red’s forthcoming Cyberpunk 2077 is based. Pondsmith is an adviser on that game, about which we've heard very little – until now.
Learn more about the roles in our guide to Cyberpunk 2077 classes, factions, lore, and more.
Pondsmith shared some precious details about the game's classes in an interview with Game Reactor at Gamelab Barcelona, a conference held at the end of June. Asked if we can expect to see the same character classes as in his original game, Pondsmith says:
“Yes, you can. They’re all going to be there, but you’re going to find some surprises about how we’ve done it, and I think you’re really going to like it. There’s a lot of subtlety going on there.”
Those classes include, but are not limited to:
- Rockerboys - rock stars who use music and charisma to fight authority, which sounds badass;
- Nomads - corporate exiles blackballed from employment, who roam the highways in Mad Max-esque gangs, which sounds badass;
- At least two different kinds of hacker, one of which use cybernetic interfaces to roam the Internet in VR, which sounds badass;
- And journalists. We're cool too, you know.
- For more, check out our Cyberpunk 2077 class guide.
You can check out the interview in full here. Pondsmith's comments about Cyberpunk 2077 start at around 06:45.
Quite apart from the fact that these classes are some of the most imaginative I've heard of in an RPG – I'm ready for a change from Warrior/Rogue/Mage – Pondsmith's own optimism gives plenty more grounds for encouragement. Asked about CD Projekt's vision for the game, he says “the vision is really pretty close to what I had in my head years ago... When they did the trailer that everyone’s seen now, I went ‘oh my god, that’s perfect’.”
Game Reactor also touch on the technical side, with Pondsmith confirming the game will use The Witcher III's Red engine, but improved upon.