Relic plan to launch Dawn of War 3 with a Steam Workshop enabled map editor

Subscribe to PCGamesN on YouTube

When it comes to a universe like Warhammer 40,000, there’s always something the fans want that game developers haven’t gotten around to yet. Modding helps with that, and Relic don’t want Dawn of War 3 to be any different.

As for how it plays, check our Dawn of War 3 multiplayer preview and video.

“Modding has always been important to Relic, it’s one of the reasons Dawn of War 1 and 2 are still played today,” says game director Philippe Bouille. “There’s things like the Ultimate Apocalypse mod, the Elite mod, the Wrath of the Blood Ravens mod. Very impressive mod work has been done and we definitely want to continue to support that.”

Steam makes it far easier than it has ever been, and Dawn of War 3 plans to follow in the footsteps of Total War: Warhammer can get on there. “We will work with some modding support, some workshop integration and so on, and hope to expand that post-launch.”

Asked specifically about what would be ready for release day - April 27, in case you missed it - Bouille says that “the current plan is to launch with a level editor.” Likely it won’t come alone if things go swimmingly, or won’t come at launch if they don’t, but it’ll be a huge boon to the multiplayer side of the game.

War Thunder
Sign in to Commentlogin to comment
Segur ヽ༼ຈل͜ຈ༽/ avatar
Segur ヽ༼ຈل͜ຈ༽/ Avatar
31

I really hope they don't pull a CoH2 and add that map editor with NOTHING ELSE. Let people add models, modify game files, sounds, etc. The struggle to add even basic things to CoH2 has been going on since release. The support wasn't added in the name of "fairness for the competitive scene." I really hope they add ACTUAL modding support, not some B.S. map editor garbage.

Edit: Also give up on the competitive crap in general. People will turn it into a competitive scene if it works and they want to, not because you push it in your game and take out modding support.

1