Destiny 2: release date, PC port, trailer, beta, story - everything we know

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Destiny, the console-only MMOFPS, is due a sequel very soon and it's now officially coming to PC, too. Destiny 2 is available for pre-order on the official site now.

If it’s multiplayer action you’re a after, why not check out our list of the best PC MMORPGs?

We’ve prepared this handy roundup of everything we know about Destiny 2 - scraps of footage, tweets, leaks, gameplay changes, character imports and all.

Destiny 2 release date

It looks like those rumours were true - Destiny 2 will release on September 8. But that might only be on console.

At the game's gameplay reveal event, PC development lead David Shaw was asked if it will release on our platform at the same time as for our console brethren. He dodged the question, saying: "today we're not talking about the PC launch date. We will have stuff to announce very soon."

We'll update again when we hear more. 

Destiny 2 PC features

The Cabal

A big question on everyone's mind is exactly what the PC version of Destiny 2 will have to offer. After the gameplay reveal stream we now know - pretty much everything you could ask for. Here's the list from the press release:

  • 4k Resolution Support (3820x2160)
  • Uncapped framerate
  • Full mouse and keyboard support with custom key mapping
  • Text chat
  • Adjustable Field of View
  • Detailed PC settings screen
  • 21:9 monitor support

It will also be distributed - exclusively - through Blizzard's Battle.net.

Destiny 2 system requirements

While we don't have official system requirements yet, here's what the Destiny 2 press build is running on at the event:

  • GPU: NVIDIA GeForce® GTX 1080 Ti (Courtesy of Nvidia)
  • CPU: Intel Core i7-7700K 4.2Ghz (Courtesy of Intel)
  • 16GB Ram/500GB SSD/Windows 10

That's some hardcore hardware, and it would be more worrying if it didn't run on that sort of gear. Hopefully, and almost certainly, minimum specs will be a damn sight smaller.

Destiny 2 beta

Destiny 2 beta

There's an open beta for Destiny 2 coming this summer, so it's not long until we can all shoot and loot through its sci-fi landscapes. 

"The past three years have been incredibly inspiring and rewarding for Bungie," said Bungie CEO, Pete Parsons in a press release. "To know that millions of players around the world have forged lasting Destiny memories and even made it their hobby is truly humbling and we can't wait to continue the journey.

"We are looking forward to sharing a fresh, inviting story, and with the upcoming Destiny 2 Beta slated for this summer, we are eager to get feedback from millions of players around the world who will get a glimpse of the new adventures that will unfold for all of us. Together, with our partners at Activision, we are thrilled to get Destiny 2 in the hands of players in September."

Pre-orders get early access to the beta.

Destiny 2 pre-order

Pre-orders for Destiny 2 are now live on the official site, and pre-ordering gets you early access to the beta. If you're looking for info on the Destiny 2 collector's edition, check out our dedicated post at that link.

If you like your physical games, Amazon US are selling the standard edition of Destiny 2 for $59.99, and Amazon UK will do you one for £40. UK customers can also grab it at Game for £49.99.

Destiny 2 story

Ghaul

We've known a bit about the premise of Destiny 2 thanks to credible leaks from Kotaku and industry tipster Shinobi in September 2016, but since the gameplay reveal, we've seen plenty more. Here's the summary, but for a thorough run-down, check out our dedicated Destiny 2 story guide.

The Red Legion, a faction of a militaristic alien race called the Cabal, have attacked Earth's Last City in overwhelming force. Their commander is Dominus Ghaul, who believes that the Traveller - Destiny's iconic big white orb - made a mistake in granting its powers to you rather than him. He's out to convince it to change its mind, seemingly by holding it hostage: a big ship in the centre of his fleet can be seen unfurling and wrapping around the Traveller.

When this happens, we hear that all Guardians (that's you) are de-powered. You lose your gifts and stagger, defenceless, away from the fight. This explains why Ghaul wins - he's organised, and has his stuff together. In the words of game director Luke Smith: "he's like Alan Rickman's character in Die Hard."

The City falls and the Guardians are scattered to the winds. It's your job to find and reunite them, to get your powers back, and to take back your home. 

If all these proper nouns and definitive articles are doing your head in, catch up on the original Destiny's lore with our primer.

Destiny 2 planets and worlds

As with the original, Destiny 2 will launch with four planets. These will be: Earth, Titan, Io, and Nessus. Earth's playable area is also new, however, as we're off to the European Dead Zone rather than the Cosmodrome. Bungie say the European Dead Zone will be the largest place they've built by a "factor of two". It'll be the first place you go after the City falls, and will have a new hub area.

Nessus is a planetoid that's been almost entirely overrun by The Vex, another returning enemy race from the original. They've transformed it into one of their giant computers, and it's started growing its own red vegetation. It looks pretty striking. It also seems Nathan Fillion's Cayde-6, has got himself trapped here, so you'll probably want to rescue him.

Titan is a moon of Saturn. It'll be a big methane ocean with no landmass, but the monolithic ruins of humanity's Golden Age constructions stick out like oil rigs. The Vanguard's Commander, Zavala, retreats here to lick his wounds, suffering an existential crisis after the loss of the City. 

Io is a moon of Jupiter, and is said to be the last place in the Solar System that the Traveller's Light touched. As such, it's sacred to Guardians, particularly Warlocks - this is where Ikora Rey flees in a fit of rage. It looks very spooky, and will be the furthest from Earth we've been in the franchise so far.

The way we interact with these worlds has also changed. Once you land on a planet, all activities there can be accessed without returning to orbit, so no more loading screens. You'll also get a map, which presumably you can call up mid-game, with markers indicating those activities. In keeping with Bungie's principle of providing activities for every mood, all activity types from the original are returning, along with a couple of new ones.

For more, check out our Destiny 2 worlds guide.

Destiny 2 classes and powers

Destiny had three classes that roughly conform to the classic Warrior, Mage, Rogue stereotypes: Titan, Warlock, and Hunter. Each class also had three specialisations, or subclasses, and we've learned in the gameplay reveal that Destiny 2 will add three brand new subclasses.

They are the Sentinel Titan, the Dawnblade Warlock, and the Arcstrider Hunter. Each has an elemental affiliation (Sentinels are Void elemental, Dawnblades are Solar, and Arcstriders are Arc), and will presumably replace the subclasses of the equivalent element that the original had, though this isn't confirmed.

Each subclass has its own Super ability, and the gameplay trailer showed us those too. Sentinels get a Captain America-style shield, which they can throw or use to bash enemies. Dawnblades get a flaming sword which can shoot fiery projectiles, and Arcstriders get an electric staff.

To judge from shots of the smoother in-game HUD, you'll also get three non-Super abilities, which is one more than the original had. The gameplay was taken from a Dawnblade, so we saw that these fiery Warlocks will be able to drop an area-of-effect buff. We assume your other two abilities will remain from the original (a grenade and a melee power).

For more, check out our Destiny 2 class guide.

Destiny 2 trailers

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The first Destiny 2 teaser trailer stars Nathan Fillion as witty rogue Cayde-6, reciting war stories in a bombed-out bar in the Last City before striding out to join the fray. The tone is equal parts bleak and humorous, lending depth to Cayde that he was missing in the original. 

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The 'Last Call' teaser was soon followed by the full reveal, in which the Vanguard leader, Commander Zavala, represents the inspirational, dramatic voice that Destiny has always had. The difference is, he's nicely juxtaposed by Cayde's comic relief; expect Destiny 2 to dial down the melodrama.

We also got our first plot details in this trailer - see below for more on that.

Destiny 2 character importing

Destiny Character Creator

In case you strayed to console to try the first one - there's no shame in it - Bungie have announced their plans for character transfers to Destiny 2. As we saw in the reveal trailer, all your stuff is gone - only your characters' cosmetic features will carry over to Destiny 2, though there will be some emblems to recognise your achievements in the first game, if any.

Though this means characters will only persist in the most technical sense, it's good news for any potential cross platform play, as new PC players won't have to worry about getting stomped by console veterans rocking high-end gear. It is uncertain at this time if console players will be able to import their character from the first game to the PC version, so look out for further details.

That's what we know for sure so far. We'll update as and when we learn more.

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Kevynmyller avatar0V3RKILL avatarWhiteCrow avatar=UNHC=Comrade Johan Laidoner avatarQDP2 avatarsintheticreality avatar+7
QDP2 Avatar
678
2 Months ago

My hopes for PC are high on this one. Played quite a lot of the original before I got myself a gaming PC, actively played Vault of Glass and Crota's End, joined late for King's Fall.

Matchmaking for the consoles was pure hell. Sat on websites searching for people who'd accept you into the group. Playing a hunter w/ a gjallarhorn at it's time, but it still took a lot of effort to find a semi-decent group. If it were on PC, I reckon I could have persuaded some more friends to join, make up a 6-man group and played raids together.

Destiny's raids were the most fun FPS content I've played , with the difficulty of beating it on Hard mode giving the same satisfaction (or maybe even more) that Dark Souls offered. Here's my fingers crossed that Bungee let the PC gamers in on the next chapter.

3
=UNHC=Comrade Johan Laidoner Avatar
1

If it comes to pc i will buy it no matter what

1
giuseppefroio1 Avatar
1
2 Months ago

Destiny is probably the game i've played more in my life (except the entire pokémon series when i was child), around 800 hours in a year.

I've done everything was singleplayer (all raids on hard and all the challenges of Orix's raid) until it annoyed me... multiplayer was fun.

There were some problems in this game i noticed and can be solved.

First, as noted in this article, was the raid matchmaking; serious, you needed to wait toooo much to make a team and the most simple way was utilizing their forums on the official site, but it took me sometimes even 2-3 hours to start; after you start LOTS of people can leave if the things became wrong... I'm not english motherlanguage so it was even more difficult, for solving that problem you are forced to join clan (not bad in my case as i found very nice peoples) but i think that for this type of game you NEED a matchmaking.

Second problem was servers, VERY BAD. Good optic fiber can't even play the game perfectly as i noted, dedicated servers are needed and necessary for the vastity of the project and the € they made.

Third problem was the dlcs who split the community. New system needed.

Fourth and final problem was the lack of contents after oryx dlc for 6-8 months but also in general. Again, i repeat, for the structure of gaming the constatly release of new contents is needed (and not something like st valentine's day 2016...); for this i think they must watch warframe.

I hope they will solve the problems i noticed and i will surely play Destiny 2 (now on pc instead of ps4).

1
darkmagicpi Avatar
1
2 Months ago

>>They're the only enemy faction in the original game to have not featured in their own expansion

Expansions:

-The Dark Below -Hive

-House of Wolves -Fallen

-Taken King -Hive/Taken

-Rise of Iron -Fallen/Siva

That Vex expansion was great guys.

1
chru5h Avatar
1
2 Months ago

The Vex are the main enemy faction in the game's campaign. All of the expansion then focus on the other enemy factions with the exception of Cabal.

1
Xiniven Avatar
1
1 Month ago

Will Destiny be compatible with every OS? As in the latest version of windows 10?

1
Rock1m1 Avatar
317
6 Days ago

No mods support though

1
0V3RKILL Avatar
289
3 Months ago

if this time its a true open world mmo I will buy it. If it's the same bs as the first destiny I ain't buying. I'm glad first one never made it to pc.

0
WhiteCrow Avatar
325
3 Months ago

It won't be on PC. I'm not even sure why this keeps coming up. It was clear the first one never would, which only lends further credence that the second one won't be either.

0
xXThaKangXx Avatar
25
1 Month ago

Wrrrooooonnnnnnnnggggg lol

0
sintheticreality Avatar
109
2 Months ago

Who cares? I watched some gameplay video on YouTube of the first one and it's a console-y grind shooter with no interesting context to any of your actions. Bungie employed psychologists to help them design a game that would get players addicted without delivering any actual meaningful content. What a joke.

Destiny has nothing else going for it. The sequel won't change the formula. Warframe is better, it's on PC and it's FREE.

0
Aever Avatar
588
1 Month ago

Ehm, because Warframe is not a grind fest at all ...

2
Kevynmyller Avatar
6 Months ago

If anything I hope the next installment of Destiny would have some sort of trading implementation. Not just between toons on the same account but between toons of different players. You could have some restrictions on!e no exotics but rare and legendary would be helpful. Or maybe not trading but maybe an auction house so you can sell items between players.

-1