BioWare’s new IP is delayed until April 2018 at the earliest, according to EA conference call

Dylan BioWare prototype

During EA’s recent financial conference call, EA CEO Andrew Wilson has announced the delay of BioWare's new IP. Initially planned for release by the end of this fiscal year, the project has been put back in order to improve its live service.

See what is confirmed for release in 2017 with our list of upcoming PC games.

Speaking directly about BioWare’s unannounced project, Wilson stated that “the game is built around a live service” and due to the studio’s desire to add to its “disruptive new social design”, EA have decided to delay the game's release until April 2018 at the very earliest. However, Wilson was keen to say that EA are “pleased with the progress” made by BioWare on the project, with the game showing "stunning design" and "excellent gameplay mechanics".

Early reports of BioWare’s new IP, codenamed Dylan, say that it takes elements from games like Destiny and The Division in order to compete within the growing MMO-lite market. Teased back at E3 2014, BioWare have kept fairly tight-lipped about their new IP. While fans will have to wait longer for the game's eventual release, it may be shown off June 10 at EA’s special EA Play event.

As for the rest of the conference call, EA saw total revenues rise from “$1.31 billion to $1.53 billion” in Q4 of 2016, while net income for the whole year fell from “$1.16 billion to $967 million.” Importantly for EA though, digital sales continued to rise with it now representing 61% of EA’s total revenue. In the coming year, Wilson stated that EA are “focused on innovating for [its] players with extraordinary new experiences across [its] portfolio, continuing to grow [its] global network, and extending [its] reach across new platforms and more ways to play.”

Thanks GameIndustry.biz.

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Zhorge avatarJac Atax avatarLolssi avatarBen Barrett avatarSkankwOn avatarKrimzinZV avatar+1
Zhorge Avatar
31
4 Months ago

After what they did, deliberately, to ME:A I don't care if they make another game.

3
Ben Barrett Avatar
457
4 Months ago

What in the world does "deliberately" mean

4
SkankwOn Avatar
98
4 Months ago

Yeah, I'm curious on that too. I agree that ME:A was a disappointing sequel, but why would a developer "deliberately" choose to mess up any AAA game?

1
Jac Atax Avatar
107
4 Months ago

ME:A has been a descent into despair for me. I never thought I'd give up on Bioware after all I enjoyed DA2 and ME3 but Andromeda is such a soul sucking point a to point b to pointless c exercise with the most inane dialog in between that I will be very wary of any further Bioware title.

3
Lolssi Avatar
325
4 Months ago

I enjoyed those titles also. Inquisition killed all my interest to Dragon Age franchise.

Is Andromeda as bad as Inquisition?

1
Jac Atax Avatar
107
4 Months ago

DA:I is a masterpiece compared to ME:A

2
KrimzinZV Avatar
14
4 Months ago

"disruptive new social design" does not fill me with confidence.

2
NihlusGreen Avatar
620
4 Months ago

“the game is built around a live service”

I'm calling it now, peer to peer online, no dedicated servers.

1