The gaming GPU doesn't exist that will run Final Fantasy XV at 4K 60fps on the highest settings | PCGamesN

The gaming GPU doesn't exist that will run Final Fantasy XV at 4K 60fps on the highest settings

Final Fantasy XV Screenshot

A playable demo of Final Fantasy XV’s Windows Edition launched yesterday, allowing gamers a glimpse of the first chapter of the game and these boys’ dashing haircuts in all their glory. Let’s hope this pre-release demo is a little bit more representative of actual gaming performance than the benchmarking utility turned out to be.

Experience glorious 4K or colour-perfect 1080p with one of the best gaming monitors around.

Despite our best efforts, we couldn’t quite reach the elusive 4K at 60fps bar we were hoping would be possible on this title. A singular Nvidia GTX 1080 Ti only managed to reach 48fps - and that was only once Nvidia’s own GameWorks augmentations were disabled. Even with a pair of the darn powerhouse graphics cards, only a single one was utilised in-game and we were back to square one - not that we had much hope for SLI profiling in the first place… anyone have a spare Titan V we can borrow?

Further down the line we have the GTX 1060. This card fared a little better than its AMD RX 580 opposition at 1080p, but that’s unsurprising with a game that Nvidia have been wheeling out at every event to show off their proprietary tech for the last year or two. With GameWorks enabled and with the ‘highest’ preset selected, the Nvidia card managed to hit 43fps. With GameWorks disabled, the GTX 1060 reached a peak frame rate of 57fps.

Final Fantasy XV Screenshot

The stuttering that was woefully apparent during the FFXV benchmarking utility seems to have been squashed with the latest GameReady drivers from Nvidia for the most part.

The RX 580 on the other hand - a card that often keeps up admirably with the GTX 1060  - only manages 32fps on the highest preset. Disabling HairWorks and TurfEffects, however, gives AMD a fightin’ chance and it manages to reach an admirable 44fps. To give AMD some credit, the performance between the benchmarking utility and the demo seems to have improved dramatically, although the stuttering is still quite visible.

What seems quite clear, however, is that while some of the teething troubles from the, frankly useless, ‘non-representative’ benchmark utility have been dealt with, FFXV’s demo doesn’t actually offer any more performance over the aforementioned tool. It seems the Level of Detail (LOD) issues have been trickier to scrub out of the game (although now you are free to drop LOD as you see fit, which does increase performance considerably), and we may still have to wait and see if these have been “addressed in the shipping game” as Square Enix have promised.

For now, your best bet is the recently launched demo if you want to see whether you can actually run this game or not on your system. It offers the full menagerie of graphical settings you’d usually expect, you can actually experience what the game has to offer, and you can skip the fairly considerable spoiler that Square Enix thought fitting for a benchmarking utility.

Final Fantasy XV Windows Edition launches on March 6, 2018, and we will have a full tech review and performance breakdown on the way for you at that time, too.

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Noctys avatarJacob Ridley avatarxNuke avatarKingK76 avatarDave James avatarmidlane conquistador avatar
Noctys Avatar
15
3 Months ago

I was able to maintain 60 fps (most of the time) average 58.4 fps at 4K on my rig - I've got a 1080 ti running the graphics and a 980ti dedicated to physx.

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Jacob Ridley Avatar
41
3 Months ago

Interesting! Is that with the ‘highest’ preset and Nvidia’s GameWorks all enabled?

We found LOD to be an easy tweak that bumped performance quite considerably, and wasn’t too detrimental to the experience overall. Only with LOD turned down a notch and GameWorks off entirely did we reach somewhat near 60 on a FE 1080 Ti.

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Noctys Avatar
15
3 Months ago

I believe so. I tried it out just after release for about 5 minutes just to see how it would look and run. I'll give it a more though run-through tonight (and note ALL my settings) and report back.

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Noctys Avatar
15
3 Months ago

My bad... I did have it at Highest (although it's not really the highest Lighting can go 1 higher). But it looks like the tutorial for fighting is much less intensive than the actual game which I had not tried out. Once I get into the real game my frames drop similar to this review.

Interestingly my Physx GPU is never getting touched so either they are forcing everything to run through the CPU or on the GPU. Looks like they have some room for optimizations if they wanted to.

I can run it at "2K" with everything at the highest and it looks great.

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xNuke Avatar
519
3 Months ago

That's interesting. I will say the game is well optimized, at least for 1080p. With the highest preset (minus motion blur ugh) and all the nvidia gameworks stuff on, I'm getting stable 90-100fps.

i5-8600k (@4.9) + MSI Gaming X 1070 + 4200MHz Trident Z

I imagine with a 1080 I'd hit the 120fps cap no problem.

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Jacob Ridley Avatar
41
3 Months ago

I haven't had a chance to give it a whirl with a GTX 1070 as of yet, but it will likely make it into our tech review once the game has actually shipped.

As for motion blur... agreed.

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KingK76 Avatar
2
3 Months ago

Well with my Titan X pascal I am getting much better performance then this website is revealing. I do have my GPU watercooled and overclocked (2076MHz core, 11600MHz memory which gives me around 556GB/s memory bandwidth). And I haven't even moved over to the new Nvivda Driver for this game yet! I have only experienced lows of around 45fps and I would say average around 56FPS (that is with vsync enabled... It would be higher if I ran without vsync). For me I can run the game at a locked 60fps with everything maxed and with 3840x2160 enabled but reducing the resolution scale to 75%. The game still looks crisp (much better then running at 1080p with the resolution scale set to 150%). Anyway that has been my experience. I also have the demo installed on a SSD...

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Dave James Avatar
627
3 Months ago

That's not really running hitting 60fps at the highest 4K settings, is it? If you're scaling the resolution back 75% it's not really running at 3840 x 2160.

Jacob was also running his benchmark tests through the battle scenes, which can be quite intensive.

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midlane conquistador Avatar
1
3 Months ago

My 1080ti can do 60 on highest preset as long as I disable Nvidia Hairworks.

Why? Hairworks eats 3-4GB of VRAM, which ensures you'll max out your VRAM in this game. Probably Nvidia's attempt to sell us cards with more VRAM in the coming years.

Also, I had to turn down my OC settings to get this, my usual (extremely high) OC would just crash the game. Strange to say the least.

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