Just yesterday we detailed how Ubisoft were turning around the core of For Honor by making aggression more viable, and now they’re pressing forward once more - dedicated servers are coming. Can they turn the game around like they did with The Division and Rainbow Six?
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Previously, For Honor ran off peer-to-peer online services, and dedicated servers have been the most-requested feature in the game since launch. Ubisoft Montreal are currently at work on creating the infrastructure for the servers. While we’re waiting, they still plan to enhance peer-to-peer stability.
Ubisoft also promise a bunch of other content, including gameplay changes. The big tweaks will be marked by a new season, with the first kicking off next month with that aforementioned aggression patch. There will be another, along with more big changes, in November.
New modes are also in the works. There’s going to be a duel tournament feature added to competitive, there will be ranked 4v4 matches, a more robust training mode, and a new 4v4 mode.
“Since launch, our team has worked diligently to identify and correct issues that were not apparent with our testing and live phases,” Roman Campos-Oriola, the new creative director of For Honor, says. “The For Honor roadmap is how we plan to build a stronger game through elements like dedicated servers. We are committed to our players and look to offer long-term support for the game.”