For Honor has 1 million monthly active players | PCGamesN

For Honor has 1 million monthly active players

Nvidia For Honor

Update, February 13 2018: Ubisoft say For Honor has over a million monthly active users.

We’re still parsing out all the details from Ubisoft’s financial report yesterday, and the latest is some new information on the state of For Honor. During the post-report conference call, Ubisoft said the game has 7.5 million registered players, and 1 million monthly active users. They also say it’s been the fifth most-viewed new game on Twitch in 2017.

Love battering your mates? Check out our list of the best multiplayer games

Player counts in For Honor have been a bit of a touchy subject since launch. According to SteamCharts, the game had averaged 28,000 concurrent in its launch month of February, before quickly dropping to 8,700 in March and falling again to 3,400 in April. Since then, the averages have hovered between 1,000-3,000. That only accounts for PC, of course, and a Ubisoft rep famously evoked the “fake news” label for stories about falling player counts.

As another multiplayer Ubisoft title with esports aspirations, For Honor has drawn comparisons to Rainbow Six Siege, which also had a lackluster launch before climbing to its current position over two years later. Back in 2017, Ubisoft reported 2.5 million daily users for Siege, a much more impressive number than what they’re currently boasting in For Honor.

Ubisoft are certainly banking on a Siege-like turnaround with For Honor, with the imminent addition of dedicated servers as one of the primary changes coming. But For Honor’s player counts - at least those on PC, which we have the data for - dropped much more precipitously early on, despite more than double the players on launch. We’ll see how Ubisoft’s plans turn out in the long run.

The earnings report also revealed that Ubisoft have big plans on PC in particular, as well as the fact that they’re likely to focus on expanding Assassin’s Creed Origins with DLC rather than launching a new game in the series this year.

Update July 13, 2017: Over the past few months, PCGamesN and other outlets have been reporting on readily available data on For Honor's player count, which has unfortunately dropped off significantly since launch.

Player counts for games will inevitably fall as the next big thing rolls around, but it must surely be disappointing for Ubisoft to see such a drastic decrease on a service game with esport aspirations. 

Apparently there's no need to worry though. For Honor's player count is actually doing fine, and we've just been printing lies this whole time. This revelation was made in a recent update video, in which a Ubisoft rep spoke about rolling out an upcoming patch. 

"[The patch] is rolling out now, over the course of the day - it takes a few hours to get to everybody," he says. "We have a lot of players in For Honor - believe it or not, fake news people, we have a lot of players in For Honor - to roll it out to."

Here's the Twitch clip:

You can see our previous fake reports below. In other For Honor news, the game's creative director recently departed Ubisoft.

Cheers, GameRevolution

Update June 5, 2017: For Honor's player count still hasn't recovered since March this year. In fact, it's dropped even further. Now 95% of its playerbase have wandered off to other things, like some kind of game-playing ronin.

It's not out of the ordinary for player counts to gradually drop off, but they generally rise back up again as new content arrives. For Honor got two new heroes just last month, yet its player count is the lowest it's been. 

News of the drop off comes via analytics site Githyp, who report that the fighter is now peaking at 3.4k players, compared to the 71k high of the beta. 

The aforementioned Shadow and Might update saw the game's players-per-hour jump to 4.7k, but now it's hovering around the same number it was before the update: 2.2k players-per-hour. 

A similar thing happened with Rainbow Six Siege, but that's maintained a healthy community thanks to consistent updates from Ubisoft. Perhaps they can bring this weary warrior back to life too. 

Original Story March 7, 2017: For Honor’s launch was plagued by connection issues. A great multiplayer game scuppered by technical hiccups. It’s a huge shame, and could well be a factor in why its player count has seen such a huge drop-off since release.

Of course, it’s normal for players to leave a game behind after a little honeymoon period, but online games like this usually keep hold of their players a little longer. 

For Honor’s launch registered an average of 39k players per hour on Steam. After a week, that number was down to 21k. Now it’s down to 15k, so the number has dropped by 62%. As Githyp report, Uplay saw a similar drop. 

This drop might not be down to the game’s quality or technical issues, mind you. We’ve had a stupidly busy 2017 for new releases. We’re two months into the year, and already we’ve had a wealth of great videogames. 

A similar thing happened with The Division, but Ubisoft managed to coax players back with strong post-launch content and frequent updates. 

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callumjsim avatarQDP2 avatarDaniel Mtanous - USA avatarWoodyPlaysGames avatarlazzarocks avatarDragon Fury [D.FA] avatar+8
QDP2 Avatar
1 Year ago

People in Beta felt the problems. Ubisoft returned insisting they had solutions to the problems by release. Majority of beta players (myself included) remained skeptical, and rightly so.

For Honor is another example of how Ubisoft believes they know better than the people they are trying to take money from. Maybe if they took a look at how Blizzard handled Overwatch (increasing server tick-rates, generally improving the game based on players requests), they would have a semi-decent fanbase.

At the moment I'll only question playing Ubi's single player games. Even then I'll wait for news on the PC port quality and game reviews.

Jac Atax Avatar
1 Year ago

So what else am I reading on here that is fake news? Did Destiny really have a story? Was Andromeda in fact the best game Bioware ever made? Is PUBG actually only played by a handful of hardcore fans?

callumjsim Avatar
1 Year ago

It's the quality. It's a simple pick up and play game, however connection issues are terrible and matchmaking is a joke noobs are just getting smashed against guys with lvl 108 gear and that's when the game is playable. A good stable system would have made this game a mainstay in this year's game collection, instead however it'll fade.

callumjsim Avatar
1 Year ago

Also Rainbow, although a great game is still fairly difficult for a new player to get into. It becomes almost impenetrable because of the general skill level

SquareNexus Avatar
1 Year ago

What the hell are you? XD - The whole point of getting higher gear is so that you can have better odds against other players, meaning you have better chances. So there would be no point to higher gear if that was the case, because then higher gear wouldn't give you any advantage. - People would be more likely to leave the game if that was the case. Because you'd be upgrading something which would turn out to be a fraud.

Daniel Mtanous - USA Avatar

will never trust Ubisoft after The Division.

If you must buy from them make sure it is available offline and has all the content because I'm not going to keep paying more than $60 for 1/6th of the content and then have to grind ON THE INTERNET for the rest of the 5/6th that I payed MY MONEY with.

WoodyPlaysGames Avatar
1 Year ago

IMHO, the last game(s) Ubisoft did right was the Farcry series. Unfortunately rumor is they are about to redirect focus of that series to be solely multiplayer as well. I just don't trust Ubisoft anymore. They always seem to have great ideas, but they just can't execute well because they cut corners and don't cater to the fans. It's gonna ruin them one day. I haven't seen a game from them in years that was worth spending full price on from day one.

Dragon Fury [D.FA] Avatar
1 Year ago

For honor needs an update just dealing with the larger problems with the game, not just minor bugs and fixes. One of the games I've been playing is Raimbow Six Siege and they're dev team are having three months dedicated to qol updated with one-step matchmaking, character select menu redesign and generally making the game more user friendly. If for honor used a system where they use dedicated servers or make most things clientside instead of running all the calculations on one computer I'll come back.

[EXDS] Mathiesin Avatar
1 Year ago

For Honor is a joke! I have 160 hours, Item level 141... Waste of my time!!

• Imbalanced match making (Goodluck going up against 144 item level newbs)

• Broken Classes (2 new classes have broken any semblance of equality on the battlefield)

• Connection issues (You will spend more time waiting for a match than enjoying actual gameplay)

• Little to no rewards, items received are reskinned over and over

• No true sense of accomplishment in any aspect of the game...

Overall, I am encouraging all of my friends, and family to avoid this train wreck... It should be put down out back and people should have their money refunded...

If you need your PVP Melee fix, check out Absolver:

HellHound Avatar
1 Year ago

It's a shame. The game is really great, but the connectivity issues are truly a disaster, you can't play with your friends from other regions, it's really hard to find a game that won't disconnect you, the matchmaking is terrible and also is unbalanced. An entire team gear lvl 20 vs a bunch of lvl 120+? Really? Also if you quit, you will get a penalty, that's nothing bad, but when you take so long to find a game and for whatever reason you have to quit, the time that you need to wait till find another one is a pain.

So, the long waiting times, the unstable and unbalanced matchmaking plus the connectivity issues, absolutely ruins the experience. I'm not saying is a bad game because it's not. But all that i said makes it really unpleasant to play, hopefully they fix all of this one day, or they will continue losing players as they had.

mrmegaladon12 Avatar
10 Months ago

I'm actually just thinking of trading this game in. I enjoyed it during a free weekend, went out and bought it. Tried to jump online and not once could I find a match. I tried all match modes and different settings and nothing seemed to work.

A month or so later, and it's still the same. So I don't know if Ubisoft is just downplaying the low player count, but I can confirm that I've yet to play a match. Thankfully, the store I bought it at it was on a pretty hefty discount, of course, that should have been a sign. With that said, this is not really my type of game:

The gameplay is a bit regimented (though I this is probably on purpose, given the nature of the game), but it does feel fluid and responsive. The Graphics are really nice.

Basically, if they used the gameplay and graphics of this game with the characters, story and open world of game of thrones, you could have a game of the year candidate. I'm also just hoping for something like that too, so take this "review" knowing that.

Lolssi Avatar
5 Months ago

Not that I think the game is worth anyone's time but why would anyone play Ubisoft game through Steam? I mean it still launches Uplay. That is twice the discomfort there.

WhiteCrow Avatar
5 Months ago

1 million? LOL!

Endy Gainer Avatar
5 Months ago

Funnily enough, this article calls out 1-3k hourly users and Ubisoft calls fake news, then claims 1,000,000 monthly users. Obfuscation at its finest. Let's see how their number holds up.

This simplifies for a best case scenario: we're ignoring things like time zones and prime time for players, and spreading them out for an average hourly rate. Fine-tuning and nitpicking would actually hurt the numbers more than help them.

1,000,000 players / 30 Days = 33,333 players in a given day.

33,333 players per day / 24 Hours = 1,389 players in a given hour.

Hmm... how much did this article say they had? 1-3k players? How much does 1,000,000 monthly players translate to? 1,389 players. Huh. It's almost like the rep is spinning the numbers and hoping no one does the math. Fake news indeed.

lazzarocks Avatar
1 Year ago

This happens to literally every game stop doom saying for the sake of views. No game maintains the release player base after 2 weeks to a month. The game is early doors for something which could be competitively very good. It will get tweaked just like Rainbow six.