Kerbal lead developer on the Steam Effect: "Valve is single-handedly keeping PC gaming going"

Kerbal Space Program benefitted hugely from the Steam Effect.

Felipe Falange is still wary of calling Kerbal Space Program a success, though it undoubtedly is if you read our Kerbal Space Program review - he could be describing the game experience itself when he recalls a “series of small moments that would actually lift the always looming concern of impending failure, up to the point where it built up a sense of accomplishment”.

A recent press release called the game “popular” and “award-winning”, and Falange had to check with Squad PR manager Bob Holtzman that they were indeed the facts.

But as the Steam Holiday Sale gobbles wallets, it’s fun to see Squad recall the “cataclysmic” moment during its Summer equivalent when Kerbal really took off, without careening back to earth, extra-sploding into eight or nine pieces, or leaving some poor green cosmonaut stranded on a distant moon.

“From the marketing standpoint, the Steam Summer Sale was when everyone was like, “OK, we’ve got something pretty serious,” Holtzman told PC Gamer.

“If you look at the overall [sales] graph, there’s one towering peak in July that marks the Summer sale,” Falange went on. “There was a small jump in March because people got excited about Steam, and then it started to dwindle to normal levels, and there’s this peak.

“It’s orders of magnitude. Whenever there’s a sale, there’s this big jump.”

Holtzman assigned credit to Valve for creating a “tent-pole moment for PC gamers” in the Steam Summer sale: “I’m sure we’re not the only ones who say this.”

“I think Valve is single-handedly keeping PC gaming going,” Falange added. “They’re a major contributor. If Valve went away suddenly, I don’t know what would happen to PC gaming as a whole, but it would affect the entire culture. 

“It’s about their culture, their influence that they generate around Steam… They’ve grown a cult around PC gaming, which is really cool.”

Hear hear. It’s a little terrifying to remember that Valve are just one company, and that their charcoal-grey shadow falls across practically all of PC gaming. But if there had to be one, I can’t feasibly imagine any better - can you?

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subedii avatarPeterDHL88 avatar
subedii Avatar
751
3 Years ago

Well put it this way: If EA, Activision or Ubisoft had suddenly disappeared from the PC-space this previous generation, I can't imagine it having a devastating impact, given that for most of the past 8 years they basically viewed the platform with what could charitably be called mild antipathy.

But if Valve disappeared, it's questionable as to whether there'd be a PC games space at all, at least as currently exists. What's amazing to me is that they're still going so strong even _after_ major juggernauts like EA have decided to try and challenge them head-on.

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PeterDHL88 Avatar
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3 Years ago

I feel that Steam "single-handedly keeping PC gaming going" is a bit of an exaggeration. Steam is not the only game distribution platform for PC.

Granted, Steam is currently the most popular distribution platform, but there are other popular platforms as well, such as GOG, Desura and .

GOG (Good Old Games) is one game distribution platform which, although began primarily as a means to sell games which are old or considered abandonware, is now beginning to sell newer AAA titles and indie games and is popular due to their DRM-free policy.

Desura is another game distribution platform for PC, focusing primarily on indie game titles and offering mod support.

I will agree that if Steam were to disappear, it would have a major negative impact on PC gaming, but there area other distribution platforms available.

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