Kerbal Space Program: First Contract update now launched, just like shuttles sometimes are

Kerbal Space Program: humongous even at v0.24.0.

Like TF2 fans, Kerbal Space Program players can tell the importance of any given update by watching the animated short that accompanies it. Squad’s new trailer is a full 1:57 seconds long - because it heralds a huge expansion of the game’s career mode.

Kerbal Space Program: First Contract is out now. Here's its trailer: in which a Kerbal lands safely back home on Kerbin, decides that simply won’t do, and heads to the nearest Junkyard to source a way to get him killed. Expect charming Despicable Me-isms.

Players can now take out contracts at the Mission Control facility to earn three resources - Funds, Science and Reputation. They’ll need funds to launch vessels, and a good reputation to gain access to the most exciting (and dangerous) contracts.

Players scraping together funds for ambitious missions can now return to planets they’ve previously landed on to salvage parts of crashed or abandoned vessels.

Squad have also “vastly overhauled” the game’s many UIs, while ensuring it remains “mod-friendly”.

The developers have put together a comprehensive changelog for the update.

“Usually we only talk about the highlights of a release, but this time, we ended up with a list of changes so large, I thought it worthy of being showcased here,” wrote HarvesteR. “Plus, if your download is still not finished, it’s something to do while you wait.”

When was the last time you stepped off the Kerbin and into big old space?

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metaldrumcore avatar
metaldrumcore Avatar
58
2 Years ago

It is much more challenging and rewarding now that you have limitations put in place on how many parts you can use. It's dependent on the funds you have available from current contracts paid forward and existing funds from completed contracts. It definetly adds depth to the game and challenges you to try new configurations and techniques to get the job done, lighter and cheaper. Highly recommended.

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