League of Legends Patch 7.21: Death Sworn Skins and more Balance Changes

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League of Legends' next big content patch is 7.21, continuing down the road to preseason, as well as adding a few larger balance changes. There's also a new skin line in the form of the three Death Sworn skins. Have a look below for all the information we've got, straight from the PBE.

Stay up to date with the League of Legends patch 7.20 notes.

LoL Patch 7.21 Release Date And Downtime

We don't know the exact release date for patch 7.21 yet, but the schedule is bi-weekly so expect it on Wednesday October 25. We'll update when Riot do, but keep an eye on the server maintenance page for the latest updates.

LoL Patch 7.21 Balance Changes

That out of the way, let’s start with the really important bit, shall we? What you need to remember is that stuff on the PBE like this is neither guaranteed to happen, nor to be in the next patch even if it does. This is what the folks over at Riot are thinking about doing. We’ve got the numbers on what’s changing, and a general guideline on which way each champion, item, mastery, summoner spell or rune is moving.

Patch 7.21 Champion Changes

Ekko - buffed

Ekko changes

  • Z-Drive Resonance (P):
    • Cooldown against minions and monsters reduced to 0 seconds from 5 seconds.
    • New effect: Damage is doubled versus monsters, up to a maximum of 600.

Evelynn - buffed

Evelynn

  • Demon Shade (P):
    • Minion damage no longer resets passive cooldown.

Galio - changed

galio_lolpatch

  • Colossal Smash (P):
    • AP ratio increased to 70% from 40%.
  • Winds of War (Q):
    • AP ratio on windblasts increased to 90% from 75%.
    • Damage decreased to 50/80/110/140/170 from 60/95/130/130/165/200.
    • Percentage of max health dealt as damage on tornado increased to 3% from 2%.
  • Shield of Durand (W):
    • Changed effect: "First cast: Galio starts to charge, gaining 20/25/30/35/40 (+8% MR)(+5% AP)% damage reduction from Magic Damage and 50% of that amount as Damage Reduction from Physical Damage. While charging, Galio slows himself by 30%."
  • Justice Punch (E):
    • AP ratio increased to 90% from 70%.
    • Damage changed to 100/130/160/190/220 from 100/140/180/220/260.

Gangplank - buffed

Gangplank balance changes

  • Parrrley (Q):
    • Gold plunder increased to 3/4/5/6/7 from 2/3/4/5/6.

Rammus - buffed

Rammus balance changes

  • Defensive Ball Curl (W):
    • Bonus armor gain changed to 20 (+50/60/70/80/90% total armor) from 20 (+50/55/60/65/70% total armor).
    • Bonus magic resist gain changed to 10 (+25/30/35/40/45% total MR) from 20 (+50/55/60/65/70% total MR.

Sejuani - changed

Sejuani balance changes

  • Fury of the North (P):
    • Frost armor undamaged cooldown changed to 12 seconds from 15/12/9 seconds.
    • Frost armor persist time lowered to 2 seconds from 1/2/3 seconds.
    • Frost armor resist bonus increased to 20/70.120 from 20/60/100.
  • Permafrost (E):
    • Damage decreased to 20/30/40/50/60 from 40/60/80/100/120.

Udyr - buffed

Udyr balance changes

  • Tiger Stance (Q):
    • AD ratio increased to 120/135/150/165/180% from 120/130/140/150/160%.
  • Phoenix Stance (R):
    • AP ratio increased to 60% from 45%.
  • AD growth increased to 5 from 3.2.

Urgot - buffed

urgot_lolpatch

  • Echoing Flames (P):
    • Leg cooldown changed to 30/20/10/5/2.5 seconds from 30/25/20/15/10 seconds.
    • Per-leg cooldown is no longer reduced by cooldown reduction.
    • Damage per leg lowered to 2/3/4/6/8% of target's max health from from 4.5/5.25/6/7/8%.
  • Corrosive Charge (Q):
    • Mana cost changed to 50 at all ranks from 35/40/45/50/55.
    • Time before detonation decreased to 0.5 seconds at all ranks from 0.85 seconds.
  • Fear Beyond Death (R):
    • Missile speed increased to 3200 from 2100.

Patch 7.21 Item Changes

Ancient Coin Line changed

  • Quest gold required to upgrade increased to 750 from 650.

Ardent Censer - nerfed

  • Attack speed lowered to [10-30%] from [20-35%].
  • Additional damage lowerd to [5-20] from [20-35].

Archangel's Staff - changed

  • Unique Passive: Mana Charge rate of occurence increased to 3 times every 12 seconds from 2 times every 8 seconds.

Frostfang - buffed

  • Unique passive - Tribute: Additional magic damage increased to 20 from 15.

Frost Queen's Claim - buffed

  • Unique passive - Tribute: Additional magic damage increased to 20 from 15.

Frozen Heart - buffed

  • Armor increased to 100 from 90.

Manamune - changed

  • Unique Passive: Mana Charge rate of occurence increased to 3 times every 12 seconds from 2 times every 8 seconds.

Relic Shield Line changed

  • Quest gold required to upgrade increased to 750 from 650.

Spellthief's Edge Line changed

  • Quest gold required to upgrade increased to 750 from 650.

Spellthief's Edge - buffed

  • Unique passive - Tribute: Additional magic damage increased to 15 from 10.

Tear of the Goddess - changed

  • Unique Passive: Mana Charge rate of occurence increased to 3 times every 12 seconds from 2 times every 8 seconds.

LoL Patch 7.21 New Skins

Second most important: cosmetics. Lovely, gorgeous cosmetics. Bit more of a visual medium this, so we’ve grabbed the best videos of each skin, as well as a lovely pic or two. Some are relatively simple changes, while others are total reworks of every part of the champion outside the gameplay numbers - new VO, new animations, new particles and the rest. It’s generally defined by how much they cost, so we’ve detailed that as well.

Death Sworn Katarina

Death Sworn Katarina

1350 RP. Details from Riot.

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Here's her splash:

Death Sworn Katarina splash

Death Sworn Viktor

Death Sworn Viktor

1350 RP. Details from Riot.

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Here's his splash:

Death Sworn Viktor

Death Sworn Zed

Death sworn Zed

1350 RP. Details from Riot.

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Here's his splash:

Death sworn Zed

LoL Patch 7.21 Login Screen

Each patch has its own login screen with unique music. They're always fairly excellent, though 7.21's hasn't appeared yet - expect it in the next week or so. It will likely be based around the Death Sworn skins.

LoL Patch 7.21 Context and Notes

Meddler's offered some gameplay thoughts concerning the base stat adjustment that will arrive in 7.22. He also mentions that Ardent Censer will be revisited over the course of preseason.

Playtest Penguin says the Lethality and Magic Penetration changes being made in this patch are an attempt to tune the relevant items up to "correct" power levels. AzuBK provided a little extra context on this, linking the changes to Runes Reforged tweaks.

More gameplay thoughts from Meddler suggest upcoming improvements to health bars, more item-tweaking to bring items in line with new runes, and a reminder that this is a reasonably small patch, but that 7.22 will be much bigger.

Here's some context on the Ekko changes, which aims to explain why he's been tweaked so much this patch.

Meddler's most recent gameplay thoughts offer some context to changes to Ornn, Evelynn, and Locket of the Iron Solari.

Previous Updates

The Runes Reforged changes coming this preseason mean that almost every champion in the game is being changed over the course of the next few patches, but those changes won't go live until November. Below are all the recurring changes from previous patches.

Aatrox - buffed

  • Base AD increased from 60.376 to 68.
  • Base Armor increased from 24.384 to 33.
  • Blood Thirst / Blood Price (W) damage increased to 50/85/120/155/190 from 45/80/115/150/185. 
  • Blades of Torment (E) damage increased to 75/115/155/195/235 from 70/110/150/190/230 .

Ahri - buffed

  • HP growth increased to 92 from 80.
  • Base HP increased to 526.4 from 514.4.

Akali - buffed

  • Base armor increased to 31.28 from 26.38.
  • HP growth increased to 90 from 85.
  • Base HP increased to 592.8 from 587.8.

Alistar - buffed

  • Base armor increased to 44.38 from 24.38.

Amumu - buffed

  • Base AD increased to 61.38 from 53.384.
  • Base armor increased to 32.54 from 23.544.

Anivia - buffed

  • HP growth increased to 82 from 70.
  • Base HP increased to 479.6 from 467.6.

Annie - buffed

  • HP growth increased to 88 from 76.
  • Base HP increased to 523.68 from 511.68.

Ashe - buffed

  • Base AD increased to 64.51 from 56.508.
  • Base armor increased to 30.21 from 21.212

Aurelion Sol - buffed

  • HP growth increased to 92 from 80.
  • Base HP increased to 562 from 550.

Azir - buffed

  • HP growth increased to 92 from 80.
  • Base HP increased to 552 from 540.

Bard - buffed

  • Base armor increased to 34 from 25.

Blitzcrank - buffed

  • Base armor increased to 44.38 from 24.38.

Brand - buffed

  • HP growth increased to 76 from 88.
  • Base HP increased to 519.68 from 507.68.

Braum - buffed 

  • Stand Behind Me (W):
    • Base armor and magic resist increased to 17.5/20/22.5/25/27.5 from 15/17.5/20/22.5/25.
  • Base armor increased to 46.72 from 26.72.

Caitlyn - buffed

  • Base AD increased to 61.66 from 53.66.
  • Base armor increased to 31.88 from 22.88.

Cassiopeia - buffed 

  • HP growth increased to 87 from 75.
  • Base HP increased to 537 from 525.

Camille - buffed

  • Base AD increased to 68 from 60.
  • Base ARmor increased to 35 from 26.
  • Tactical Sweep (W):
    • Damage increased to 70/100/130/160/190 from 65/95/125/155/185.
  • Hookshot (E):
    • Damage increased to 75/120/175/210/255 from 70/115/160/205/250.

Corki - buffed

  • Phosphorous Bomb (Q):
    • Damage increased to 75/120/165/210/255 from 70/115/160/205/250.
  • Base AD increased to 63 from 55.
  • Base armor increased to 32.38 from 23.38.
  • HP growth increased to 87 from 82.
  • Base HP increased to 518 from 512.76.

Darius - buffed

  • Base AD increased to 64 from 56.
  • Base armor increased to 39 from 30.

Diana - buffed

  • Base armor increased to 31.05 from 26.05.
  • HP growth increased to 95 from 90.
  • Base HP increased to 594.2 from 589.2.

Draven - buffed

  • Spinning Axe (Q):
    • Damage increased to 35/40/45/50/55 from 30/35/40/45/50.
  • Stand Aside (E):
    • Damage increased to 75/110/145/180/215 from 70/105/140/175/210.
  • Base AD increased to 63.8 from 55.8.
  • Base armor increased to 35.54 from 25.544.

Dr. Mundo - buffed

  • Base AD increased to 69.27 from 61.27.
  • Base armor increased to 35.88 from 26.88.

Ekko - buffed 

  • Base armor increased to 32 from 27.
  • HP growth increased to 85 from 80.
  • Base HP increased to 585 from 580.

Elise - buffed

  • Base armor increased to 27.13 from 22.128.
  • HP growth increased to 85 from 80.
  • Base HP increased to 534.4 from 529.4.
  • Base AD increased to 55 from 47.

Evelynn - buffed

  • Base armor increased to 37 from 28.
  • Hate Spike (Q):
    • Cooldown lowered to 6 seconds at all ranks from 8 seconds at all ranks.
    • Cooldown refund for hitting a monster decreased to 30% from 60%.
    • Initial dart damage increased to 35/40/45/50/55 from 25/30/35/40/45.
    • Spike damage increased to 35/40/45/50/55 from 25/30/35/40/45.
  • Whiplash (E):
    • Magic damage increased to 40/55/70/85/100 from 30/45/60/75/90.
    • Empowered magic damage increased to 70/90/110/130/150 from 60/80/100/120/140.

Ezrael - buffed

  • Arcane Shift (E):
    • Damage increased to 80/130/180/230/280 from 75/125/175/225/275.
  • Base AD increased to 63.66 from 55.66.
  • Base armor increased to 30.88 from 21.88.

Fiddlesticks - buffed

  • Base armor increased to 29.88 from 20.88.

Fiora - buffed

  • Base AD increased to 68 from 60.
  • Base armor increased to 33 from 24.
  • Lunge (Q):
    • Damage increased to 70/80/90/100/110 from 65/75/85/95/105.

Fizz - buffed

  • HP growth increased to 29.88 from 20.88.
  • Base HP increased to 570.48 from 558.48.

Galio - buffed

  • HP growth increased to 112 from 100.
  • Base HP increased to 562 from 550.

Gangplank - buffed

  • Base AD increased to 64 from 56.
  • Base armor increased to 35 from 26.

Garen - buffed

  • Base AD increased to 65.88 from 57.88.
  • Base armor increased to 35.54 from 27.536.

Gragas - buffed

  • Base armor increased to 35.05 from 26.05.

Graves - buffed

  • End of the Line (Q):
    • AD on initial damage increased to 100% of bonus AD from 80% of bonus AD.
    • Detonation damage increased to 85/115/145/175/205 from 80/110/140/170/200.
  • Base HP regen increased to 1.6 from 1.3352.
  • Base AD increased to 68.83 from 60.83.

Hecarim - buffed

  • Rampage (Q):
    • Damage increased to 55/90/125/160/195 from 50/85/120/155/190.
  • Devastating Charge (E):
    • Minimum damage increased to 45/80/115/150/185 from 40/75/110/145/18.
    • Maximum damage increased to 90/160/230/300/370 from 80/150/220/290/360.
  • Base AD increased to 87 from 75.
  • Base armor increased to 35.72 from 26.72.

Heimerdinger - buffed

  • HP growth increased to 87 from 75.
  • Base HP increased to 488 from 476.

Illaoi - buffed

  • Base AD increased to 68 from 60.
  • Base armor increased to 34.4 from 25.3.

Irelia - buffed

  • Base AD increased to 69.54 from 61.544.
  • Base armor increased to 34.3 from 25.3.

Ivern - buffed

  • Base armor increased to 27 from 22.
  • HP growth increased to 95 from 90.
  • Base HP increased to 585 from 580.

Janna - buffed 

  • Base armor increased to 28.38 from 19.384.

Jarvan IV - buffed

  • Base AD increased to 63.71 from 55.712.
  • Base armor increased to 38 from 29.
  • Dragon Strike (Q):
    • Damage increased to 80/125/170/215/260 from 70/115/160/205/150

Jax - buffed

  • Base AD increased to 69.97 from 61.97.
  • Base armor increased to 36.04 from 27.04.
  • Leap Strike (Q):
    • Damage increased to 80/120/160/200/240 from 70/110/150/190/230.
  • Counter Strike (E):
    • Minimum damage increased to 55/80/105/130/155 from 50/75/100/125/150.

Jayce - buffed

  • Base AD increased to 58.38 from 50.78.
  • Base armor increased to 27.38 from 22.38.
  • HP growth increased to 95 from 90.
  • Base HP increased to 576.2 from 571.2.
  • To the Skies (Q Hammer):
    • Damage increased to 40/75/110/145/180 from 35/70/105/140/175.
  • Shock Blast (Q Cannon):
    • Damage increased fto 75/125/175/225/275 from 70/120/170/220/270.

Jhin - buffed

  • Base AD increased to 61 from 53.
  • Base armor increased to 29 from 20.

Jinx - buffed

  • Base AD increased to 66.46 from 58.46.
  • Base armor increased to 31.88 from 22.88.

Kalista - buffed

  • Base AD increased to 71 from 63.
  • Base armor increased to 28.01 from 19.012.

Karma - buffed

  • HP growth increased to 95 from 83.
  • Base HP increased to 534.44 from 522.44.

Karthus - buffed 

  • HP growth increased to87 from 75.
  • Base HP increased to 576.04 from 564.04.

Kassadin - buffed 

  • HP growth increased to 90 from 78.
  • Base HP increased to 576.04 from 564.04.

Katarina - buffed

  • HP growth increased to 94 from 82.
  • Base HP increased to 602 from 590.

Kayle - buffed

  • HP growth increased to 105 from 93.
  • Base HP increased to 602 from 590.

Kayn - buffed

  • Reaping Slash (Q):
    • Damage increased to 60/80/100/120/140 from 55/75/95/115/135.
  • Blade's Reach (W):
    • Damage increased to 90/135/180/225/270 from 80/120/170/215/260/
  • Base AD increased to 68 from 60.
  • Base armor increased to 38 from 29.

Kennen - buffed

  • Base armor increased to 29.3 from 24.3.
  • HP growth increased to 84 from 79.
  • Base HP increased to 540.72 from 535.72.

Kha'Zix - buffed

  • Base AD increased to 63.21 from 55.21.
  • Base armor increased to 36 from 27.
  • Taste Their Fear (Q):
    • Damage increased to 65/90/115/140/165 from 60/85/110/135/160.
  • Void Spike (W):
    • Damage increased to 85/115/145/175/205 from 80/110/140/170/200.

Kindred - buffed

  • Dance of Arrows (Q):
    • Damage increased to 60/80/100/120/140 from 55/75/95/115/135.
  • Mounting Dread (E):
    • Bonus damage increased to 65/85/105/125/145 from 60/80/100/120/140.
  • Base AD increased to 65 from 57
  • Base armor increased to 29 from 20.

Kled - buffed

  • Beartrap on a Rope (Q mounted):
    • Beartrap damage increased to 30/55/80/105/130 from 25/50/75/100/125.
  • Pocket Pistol
    • Damage increased to 35/50/65/80/95 from 30/45/60/75/90.
  • Violent Tendencies (W):
    • Bonus damage increased to 25/35/45/55/65 from 20/30/40/50/60.
  • Jousting (E):
    • Damage increased to 25/50/75/100/125 from 20/45/70/95/120.
  • Base AD increased to 63 from 55.
  • Base Armor increased to 28.88 from 19.88.

Kog'Maw - buffed

  • Base AD increased to 65.46 from 57.46.
  • Base health increased to 528 from 516.

Leblanc - buffed

  • HP growth increased to 92 from 80.
  • Base HP increased to 528 from 516.

Lee Sin - buffed

  • Sonic Wave (Q1):
    • Damage increased to 55/85/115/145/175 from 50/80/110/140/170.
  • Tempest (E1):
    • Damage increased to 60/100/135/170/205 from 60/95/130/165/200.
  • Base AD increased to 69.18 from 61.176.
  • Base armor increased to 33.22 from 24.216.

Lissandra - buffed

  • HP growth increased to 87 from 75.
  • Base HP increased to 518.12 from 506.12.

Lucian - buffed

  • Piercing Light (Q):
    • Damage increased to 85/120/155/190/225 from 80/115/150/185/220.
  • Base AD increased to 65.46 from 57.46.
  • Base armor increased to 33.04 from 24.04.

Lulu - buffed

  • Base armor increased to 28.22 from 19.216.

Lux - buffed

  • HP growth increased to 91 from 76.
  • Base HP increased to 489.72 from 477.72.

Malphite - buffed

  • Base armor increased to 37.3 from 28.3.

Malzahar - buffed

  • HP growth increased to 87 from 75.
  • Base HP increased to 537 from 525.

Maokai - buffed

  • Base AD increased to 71.54 from 63.54.
  • Base armor increased to 39 from 30.

Master Yi - buffed

  • Base AD increased to 68.04 from 60.04.
  • Base armor increased to 33.04 from 24.04.

Miss Fortune - buffed

  • Base AD increased to 54 from 46.
  • Base armor increased to 33.04 from 24.04.

Mordekaiser - buffed

  • Base armor increased to 25 from 20.
  • HP growth increased to 78 from 73.
  • Base HP increased to 520 from 525.

Morgana - buffed

  • HP growth increased to 98 from 86.
  • Base HP increased to 33.88 from 24.88.

Nami - buffed

  • Base armor increased to 19.72 from 28.72.

Nasus - buffed

  • Base AD increased to 67.18 from 59.18.
  • Base armor increased to 35.46 from 24.88.

Nautilus - buffed

  • Base AD increased to 65.54 from 57.544.
  • Base armor increased to 26.46 to 25.46.

Nidalee - buffed

  • Base armor increased to 27.88 from 22.88.
  • HP growth increased to 85 from 80.
  • Base HP increased to 545 from 540.
  • Base AD increased to 61 from 53.

Nocturne - buffed

  • Duskbringer (Q):
    • Damage increased to 65/110/155/200/245 from 60/105/150/195/240 
  • Base AD increased to 67.21 from 59.208.
  • Base armor increased to 25.88 from 26.88.

Nunu - buffed

  • Base AD increased to 67 from 59.
  • Base armor increased to 28 from 23.
  • HP growth increased to 90 from 85.
  • Base HP increased to 540 from 535.

Olaf - buffed

  • Base AD increased to 68 from 57.98.
  • Base armor increased to 35.04 from 26.04.
  • Undertow (Q):
    • Damage increased to 80/125/170/215/260 from 70/115/160/205/250.

Orianna - buffed

  • HP growth increased to 91 from 79.
  • Base HP increased to 529.72 from 517.72.

Ornn - changed

  • Base AD increased to 67.72 from 59.72.
  • Base armor increased to 33.04 from 24.04.

Pantheon - buffed

  • Base AD increased to 67.72 from 59.72.
  • Base armor increased to 33.04 from 24.04.
  • Spear Shot (Q):
    • Damage increased to 75/110/155/195/235 from 65/105/145/185/225.
  • Heartseeker Strike (E):
    • Damage increased to 100/150/200/250/300 from 80/130/180/230/280.

Poppy - buffed

  • Hammer Shock (Q):
    • Damage increased to 40/60/80/100/120 from 35/55/75/95/115.
  • Heroic Charge (E):
    • Damage increased to 55/75/95/115/135 from 50/70/90/110/130.
  • Base AD increased to 64 from 56.
  • Base armor increased to 28 from 29.

Quinn - buffed

  • Base AD increased to 62.46 from 54.46.
  • Basse armor increased to 32.38 from 23.38.

Rakan - buffed

  • Base AD increased to 70 from 62.
  • Base armor increased to 26 from 24.

Rammus - buffed

  • Base AD increased to 63.88 from 55.88.
  • Base armor increased to 40.38 from 31.384.

Rek'Sai - buffed

  • Queen's Wrath (Q Unburrowed):
    • Damage increased to 20/25/30/35/40 from 15/20/25/30/35
  • Unburrow (W Burrowed):
    • Damage increased to 55/70/85/100/115 from 50/65/80/95/110.
  • Furious Bite (E Unburrowed):
    • Damage increased to 55/65/75/85/95 from 50/60/70/80/90.
  • Base AD increased to 65.5 from 57.5.
  • Base armor increased to 33 from 24.

Renekton - buffed

  • Base AD increased to 66.33 from 58.328.
  • Base armor increased to 33 from 24.
  • Cull the Meek (Q): 
    • Damage increased to 65/95/125/155/185 from 60/90/120/150/180.
    • Enhanced damage increased to 95/140/185/230/275 from 90/135/180/225/270.
  • Slice/Dice (E):
    • Damage increased to 40/70/100/130/160 from 30/60/90/120/150.
    • Enhanced damage increased to 55/100/145/190/235 from 45/90/135/180/225. 

Rengar - buffed

  • Base AD increased to 68 from 60.
  • Base armor increased to 34.58 from 25.584.
  • Savagery (Q):
    • Damage per strike increased to 30/50/70/90/110 from 25/45/65/85/105.
  • Bola Strike (E):
    • Damage increased to 55/100/145/190/235 from 50/95/140/185/230.

Riven - buffed

  • Ki Burst (W):
    • Damage increased to 55/85/115/145/175 from 50/80/110/140/170.
  • Valor (E):
    • Shield value increased to 95/125/155/185/215 from 90/120/150/180/210.
  • Base AD increased to 64.04 from 56.04.
  • Base armor increased to 33.38 from 24.376.

Rumble - buffed

  • Base armor increased to 30.88 from 25.88.
  • HP growth increased to 85 from 80.
  • Base HP increased to 589.4 from 584.4.

Ryze - buffed

  • HP growth increased to 98 from 86.
  • Base HP increased to 570.48 from 558.48.

Sejuani - buffed

  • Base AD increased to 64 from 56.
  • Base armor increased to 36 from 27.
  • Base MR decreased to 27.1 from 32.1.
  • MR growth decreased to 0.75 from 1.25.
  • Armor growth decreased to 3 from 4.

Shaco - buffed

  • Base AD increased to 65.58 from 57.58.
  • Base armor increased to 29.88 from 24.88.
  • HP growth increased to 89 from 84.
  • Base HP increased to 587.12 from 582.12.
  • Two-Shiv Poison (E):
    • Damage increased to 55/80/105/130/155 from 50/75/100/125/150.

Shen - buffed

  • Base armor increased to 34 from 25.

Singed - buffed

  • Base armor increased to 36.88 from 27.88.

Sion - buffed

  • Base AD increased to 65.46 from 57.46.
  • Base armor increased to 32.04 from 23.04.

Sivir - buffed

  • Base AD increased to 65.46 from 57.46.
  • Base armor increased to 31.21 from 22.21.

Skarner - buffed

  • Base AD increased to 65.16 from 57.156.
  • Base armor increased to 38.38 from 29.384.

Sona - buffed

  • Base armor increased to 29.54 from 20.544.

Soraka - buffed

  • Base armor increased to 32.38 from 23.384.

Swain - buffed

  • HP growth increased to 102 from 90.
  • Base HP increased to 528.04 from 516.04.

Syndra - buffed

  • HP growth increased to 90 from 78.
  • Base HP increased to 523.04 from 511.04.

Tahm Kench - buffed

  • Base armor increased to 47 from 27.

Taliyah - buffed

  • HP growth increased to 87 from 75.
  • Base HP increased to 532 from 520.

Talon - buffed

  • Noxian Diplomacy (Q):
    • Damage increased to 65/90/115/140/165 from 60/85/110/135/160.
  • Rake (W):
    • Return damage increased to 70/95/120/145/170 from 60/85/110/135/160.
  • Base AD increased to 68 from 60.
  • Base armor increased to 31.88 from 26.88.
  • HP growth increased to 95 from 90.

Taric - buffed

  • Base armor increased to 45 from 25.
  • Dazzle (E):
    • Damage increased to 105/150/195/240/285 from 100/145/190/235/280.

Teemo - buffed

  • Base AD increased to 57.54 from 49.54.
  • HP growth increased to 94 from 82.
  • Base HP increased to 527.76 from 515.76.

Thresh - buffed

  • Base AD increased to 557. from 47.696.
  • Base armor increased to 28 from 16.

Tristana - buffed

  • Explosive Charge (E):
    • Damage increased to 55/80/105/140/155 from 50/75/100/125/150.
  • Base AD increased to 64.96 from 56.96.
  • Base armor increased to 36.54 from 27.536.

Trundle - buffed

  • Base AD increased to 68.04 from 60.04.
  • base armor increased to 36.54 from 27.536.

Tryndamere - buffed

  • Spinning Slash (E):
    • Damage increased to 80/110/140/170/200 from 70/100/130/160/190.
  • Base AD increased to 69.38 from 61.376.
  • Base armor increased to 33.11 from 24.108.

Twisted Fate - buffed

  • HP growth increased to 94 from 82.
  • Base HP increased to 533.76 from 521.76.

Twitch - buffed

  • Base AD increased to 63.46 from 55.46.
  • Base armor increased to 32.04 from 23.04.

Udyr - buffed

  • Base AD increased to 66.29 from 58.286.
  • Base armor increased to 34.47 from 25.47.

Urgot - buffed

  • Base AD increased to 94 from 82.
  • Base armor increased to 39 from 30.

Varus - buffed

  • Hail of Arrows (E):
    • Damage increased to 70/105/140/175/210 from 65/100/135/170/205.
  • Base AD increased to 62.66 from 54.66.
  • Base armor increased to 32.21 from 23.212.

Vayne - buffed

  • Condemn (E):
    • Damage increased to 50/85/120/155/190 from 45/80/115/150/185.
  • Base AD increased to 63.88 from 55.88.
  • Base armor increased to 28.01 from 19.012.

Veigar - buffed

  • HP growth increased to 94 from 82.
  • Base HP increased to 504.76 from 492.76.

Vel'Koz - buffed

  • HP growth increased to 88 from 76.
  • Base HP increased to 519.68 from 507.68.

Vi - buffed

  • Base AD increased to 63.88 from 55.88.
  • Base armor increased to 34.88 from 25.88.

Viktor - buffed

  • HP growth increased to 90 from 78.
  • Base HP increased to 537 from 525.

Vladimir - buffed

  • HP growth increased to 96 from 84.
  • Base HP increased to 537 from 525.

Volibear - buffed

  • Base AD increased to 67.54 from 59.544.
  • Base armor increased to 35.48 from 26.38.

Warwick - buffed

  • Base AD increased to 66 from 58.
  • Base armor increased to 33.04 from 24.04.

Wukong - buffed

  • Nimbus Strike (E):
    • Damage increased to 65/110/155/200/245 from 60/105/150/150/195/240.

Xayah - buffed

  • Double Daggers (Q):
    • Damage increased to 45/65/85/105/125 from 40/60/80/100/120.
  • Bladecaller (E):
    • Damage increased to 55/65/75/85/95 from 50/60/70/80/90.
  • Base AD increased to 64 from 56.
  • Base armor increased to 33 from 24.

Xerath - buffed

  • HP growth increased to 92 from 80.
  • Base HP increased to 526.4 from 514.4.

Xin Zhao - buffed

  • Base AD increased to 65.54 from 57.544.
  • Base armor increased to 34.88 from 25.88.
  • Three Talon Strike (Q):
    • Damage increased to 20/25/30/35/40 from 15/20/25/30/35.
  • Crescent Guard (R):
    • Damage increased to 80/180/280 from 75/175/275.

Yasuo - buffed

  • Base AD increased to 60 from 55.38.
  • Base armor increased to 29.72 from 24.712.
  • HP growth increased to 87 from 82.
  • Base HP increased to 523 from 517.76.

Yorick - buffed

  • Base AD increased to 65 from 57.
  • Base armor increased to 39 from 30.

Zac - buffed

  • Base armor increased to 33 from 24.

Zed - buffed

  • Base AD increased to 62.71 from 54.712.
  • Base armor increased to 31.88 from 26.88,
  • HP growth increased to 85 from 80.
  • Base HP increased to 584.4 from 579.4.
  • Razor Shuriken (Q):
    • Damage increased to 80/115/150/185/220 from 70/105/140/175/210.
    • Secondary damage increased to 45/66/87/108/129 from 42/63/84/105/126.
  • Shadow Slash (E):
    • Damage increased to 70/95/120/145/170 from 65/90/115/140/165.

Ziggs - buffed

  • HP growth increased to 92 from 80.
  • Base HP increased to 536.4 from 524.4.

Zilean - buffed

  • Base armor increased to 28.13 from 19.134.

Zyra - buffed

  • Base armor increased to 29.04 from 20.04.
  • HP growth increased to 79 from 74.
  • Base HP increased to 504 from 499.32.

Stopwatch - new!

  • Cost: 600g
  • Unique active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).

Duskblade of Draktharr - buffed

  • Lethality increased to 20 from 18.

Edge of Night - buffed

  • Lethality increased to 20 from 18.

Gargoyle Stoneplate - changed

  • New recipe: Chain Vest + Negatron Cloak + Stopwatch +380g
  • Combine cost lowered to 380g from 980g
  • Unique Active (Metallicize) cooldown increased to 92 seconds from 90 seconds.

Guardian Angel - changed

  • New Recipe: BF Sword + Cloth Armor + Stopwatch
  • Combine cost lowered to 200 from 800.

Hunter's Machete buffed

  • New effect: Basic attacks against monsters now grant 15% attack speed for 2 seconds.
  • Bonus damage against monsters decreased to 20 from 30.

Hunter's Talisman - buffed

  • New effect: Now burns monsters for 10 + 30% bonus health (max 50) magic damage.

Serrated Dirk - buffed

  • Lethality increased to 12 from 10.

Sorceror's Shoes - buffed

  • Magic penetration increased to 18 from 15.

Void Staff - buffed

  • Magic penetration increased to 40% from 35%.

Youmuu's Ghostblade - buffed

  • Lethality increased to 20 from 18.

Zhonya's Hourglass - changed

  • New recipe: Seeker's Armguard + Fiendish Codex + Stopwatch +200g.
  • Combine cost lowered to 200g from 800g.

With changes to levelling, Summoner Spells will start unlocking at different levels. Those are as follows:

  • Flash level decreased to 7 from 8.
  • Smite level decreased to 9 from 10.
  • Ignite level decreased to 9 from 10.
  • Cleanse level increased to 9 from 6.
  • Teleport level increased to 7 from 6.
  • Clarity (ARAM) level increased to 6 from 1.
  • Mark (ARAM) level increased to 6 from 1.

To reiterate: These are all recurring changes - they've spent some time on the PBE over the last few cycles, but won't go live for a while yet. They should be live when preseason starts, on November 7, but like any PBE changes, they aren't guaranteed to do so.

That's League of Legends patch 7.21. We'll update as and when we get more info, or we'll see you for patch 7.22 in the very near future. Let us know below if there's any vital info we missed!

Paladins
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Shadow Thruster avatar
Shadow Thruster Avatar
10
1 Week ago

The tilt begins when you realize that Teemo's armor won't be getting the buff.

On Frost Fang and Frost Queen's Claim you mistyped "Damage", and wrote "Dmaage".

These many buffs are sure to balance the game when the new runes come out, but I think Braum's buff is just overkill.

So uh.. Rammus is going to become the "I am going to nullify you, Yasuo" champ and "Oh gawd a Ziggs please don't hurt me!" guy... Yup. Riot changes.

Good job once again. ^^

1