Overwatch Patch 1.18: Blizzard World is now live on the Overwatch PTR

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Overwatch’s latest patch, 1.18, is now available on the PTR. It’s a pretty quiet update for most part, leaving behind the big balance changes of 1.17 in favor of a handful of bug fixes. There is one big addition, though - Blizzard World is now open for business.

Check out the best heroes in Overwatch.

Overwatch Patch 1.18 Blizzard World

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Blizzard World is Overwatch’s latest map, featuring themed attractions across all of Blizzard’s franchises. It’s a hybrid Assault/Escort map, leaving you to push or defend a payload through areas themed around Warcraft, StarCraft, and Diablo. Blizzard say you’ll “guide the payload through areas filled with high ground, flanking routes, and environmental hazards,” but the concessions they’re offering probably won’t translate so well beyond the screen.

Overwatch Patch 1.18 General Updates

Custom Games

  • An option to “Remove All A.I.” in the custom game lobby can be accessed by Right Click > Remove All Bots
  • You can now tweak some heroes' ultimate behaviour in custom games. Check under Hero Settings to adjust the following options (obviously, heroes whose ults are single casts - such as Tracer - aren't affected by ult duration):
    • Ultimate Generation - Combat
    • Ultimate Generation - Passive
    • Spawn with Ultimate Ready
    • Ultimate Duration
    • Infinite Ultimate Duration

Overwatch Patch 1.18 Bug Fixes

General

  • Fixed an issue that caused the arcade card for Limited Duel and Mystery Duel to not list all currently disabled characters
  • Fixed an issue that prevented certain sound effects from playing when navigating the Options menu with a controller
  • Fixed a bug in Elimination mode that caused players to spawn as a random hero at the start of a match instead the one that was highlighted
  • Fixed a bug that caused the overtime music to continue playing after capturing the first point on Assault/Escort maps

Heroes

  • A huge number of Doomfist fixes have been rolled out:
    • Wall slamming should be much improved. The wall slamming logic has also been simplified so players should find that a 45 degree impact angle is the cutoff between the target being slammed into the wall, or sliding off. 
    • Seismic Slam being canceled when landing too close to a wall should be fixed.
    • Seismic Slam will now ‘slide’ a small ways up ramps instead of instantly triggering. Winston’s leap has also changed in the same way. 
    • Fixed a bug that caused Doomfist’s Seismic Slam to create performance drops when repeatedly used with no cooldown
    • Fixed a bug that sometimes caused Doomfist to fall through the ground when using Seismic Slam on an inclined surface
    • Fixed a bug that prevented Doomfist’s Rocket Punch from destroying breakable objects
    • Fixed a bug that caused Doomfist’s Rocket Punch to not always deal damage when an enemy hits a wall
    • Fixed a bug that caused Doomfist’s Rocket Punch to not always stop an enemies' movement when they impact a wall
    • Fixed a bug that prevented Doomfist’s Rocket Punch from correctly pinning targets to walls
    • Fixed an issue that canceled Doomfist’s Seismic Slam when it was unable to reach the targeted location
    • Fixed an issue that caused Doomfist’s Seismic Slam to trigger instantly when the ability was used to travel up inclines
  • Fixed an issue that prevented D.Va’s Micro Missiles from destroying breakable objects
  • Fixed a bug that allowed Genji to deflect projectiles through walls
  • Fixed a bug that prevented Hanzo’s Storm Bow reload from canceling if he used a melee attack after using his wall climbing ability
  • Fixed a bug that sometimes caused Snowball’s antenna to stretch out of proportion when Mei’s Beekeeper skin was equipped
  • Fixed a bug that allowed Mercy to cast Resurrect on a player that was in the process of being resurrected by another Mercy
  • Fixed a bug that prevented Mercy’s Caduceus Blaster from reloading if the Resurrect was activated without a target
  • Fixed a bug that showed Mercy's Guardian Angel targeting UI on allies while it was already in progress on a selected target
  • Fixed a bug that prevented Hanzo’s Storm Bow reload from canceling if he used a melee attack after using his wall climbing ability
  • Fixed a bug that allowed Moira’s Biotic Orb to pass through terrain and structures
  • Fixed an issue that prevented Moira’s self-healing statistic from being collected and displayed in the game stats
  • Fixed an issue that prevented players from using Moira’s Biotic Orb’s regeneration option when primary fire was disabled
  • Fixed a bug that prevented Moira’s Biotic Orb from depleting over time after being deflected by Genji
  • Fixed an issue that prevented the beam on Moira’s Biotic Grasp from tracking targets correctly
  • Fixed a bug that prevented Moira’s Coalescence from healing an allied Reaper in Wraith Form
  • Fixed a bug that prevented Moira’s Biotic Grasp heal over time from refreshing properly on allies
  • Fixed a bug that prevented Moira’s Biotic Grasp from destroying breakable objects
  • Fixed a bug that sometimes allowed Reinhardt’s Charge to escape abilities that should prevent movement (e.g. Zarya’s Graviton Surge)
  • Fixed a bug that prevented Sombra's Hack from interrupting Tracer's Pulse Bomb if it was being thrown
  • Fixed a bug that prevented Widowmaker’s Grappling Hook from pulling players to moveable objects, even when they were stationary (e.g. the window on the Eichenwalde Castle doors)
  • Fixed a visual bug that caused Ana’s Biotic Rifle ammo clip to detach when her Captain Amari skin was equipped
  • Fixed a bug that prevented Mei’s Cryo-freeze from clearing the healing debuff caused by Ana’s Biotic Grenade
  • Fixed a visual bug with Moira’s Biotic Orb that sometimes caused Biotic Grasp’s healing spray effects to display instead
  • Fixed a bug that prevented Moira from being able to pass through enemies when using Fade
  • Fixed a bug that caused Moira’s eyelashes to detach from her face during her Heroic highlight intro
  • Fixed a visual issue with Moira’s Oasis skin that caused her knees to clip through her knee guards while crouched
  • Fixed a bug that caused Reaper’s shotguns to animate incorrectly when discarded on the ground
  • Fixed an issue that prevented highlights captured by Zenyatta players from recording correctly when the Cultist skin was equipped
  • Added green detail textures on Sparrow Genji's sword scabbard when the golden weapon variant is equipped

Maps

  • Fixed a bug that caused a performance drop when players shot at the gold coin piles in the last Defender spawn of Junkertown
  • Fixed an issue that allowed some heroes to hide on the Junkertown payload when using sit emotes

AI

  • Fixed a bug that caused Roadhog Bot to get stuck in the spawn room of the Oasis: City Center stage

Paladins
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