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Aever commented on
1 Week ago
Civilization 6: Rise and Fall reviewCivilization 6: Rise and Fall review
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Honestly, Civ VI is the first Civ game that I abandoned after a few hours of play ... and I have probably hundreds of hours in almost all previous titles. The mechanics of the game feel off somehow and the historical vibe is ruined by the cartoon-y leaders.

Anyway, details aside, I would rather play Civ V than VI.
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Aever commented on
1 Week ago
Fox n Forests is a 16-bit nostalgia trip, releasing this springFox n Forests is a 16-bit nostalgia trip, releasing this spring
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Hmm, this looks nice. Thanks.
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Aever commented on
2 Weeks ago
The best adventure games on PC - from old-school gems to modern classicsThe best adventure games on PC - from old-school gems to modern classics
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Pff, there are so many fantastic games in the genre, especially old ones. Just from the top of my head, the first Syberia, The Longest Journey, Quest for Glory 1-4, Kings Quest should be in this list.
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Aever commented on
2 Weeks ago
Smoke and Sacrifice is a dark hand-drawn fantasySmoke and Sacrifice is a dark hand-drawn fantasy
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The art style alone definitely peeks my interest.
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Aever commented on
2 Weeks ago
World of Warcraft’s early hours desperately need Blizzard’s late-game innovationsWorld of Warcraft’s early hours desperately need Blizzard’s late-game innovations
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It's funny, as most of my best memories of WoW involve the human starting zones, Elwynn Forest and Westfall. It's a place of nostalgia for me and I would hate to see it "streamlined".

Funny that word, "streamlined", as I kind of associate it with what went wrong with WoW, for me.
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RichBich Avatar
RichBich responded to Aever's comment in
2 Months ago
WoW: Battle for Azeroth release date? "On or before September 21, 2018"WoW: Battle for Azeroth release date? "On or before September 21, 2018"
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For the Alliance!Reply
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For the Horde!

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Wurn Avatar
Wurn responded to Aever's comment in
4 Months ago
Former Visceral dev says single-player games aren’t going anywhereFormer Visceral dev says single-player games aren’t going anywhere
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Hmm, that's definitely true. Actually, I think it's easier now to make single player games. We've seen a good number of AAA multiplayer games flop almost immediately after release, because grabbing players from the big established games gets increasingly harder.

So I think single player games are now more appealing than ever for developers/publishers. Less risk.Reply
Wurn Avatar

I think the biggest downfall for a single player game is weak story and repetitive missions. If you can get past those two things you will make a killing.

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Matt Purslow Avatar
Matt Purslow responded to Aever's comment in
4 Months ago
You don’t need to buy loot chests to enjoy Shadow of War’s endgameYou don’t need to buy loot chests to enjoy Shadow of War’s endgame
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Buying orcs in a box ... lol, before going into the technicalities of it, having such a system in a game which is based in such a lore heavy world is a complete immersion breaker. It's like putting your d**k in a glass full of ice cold water.

Otherwise, and here comes the rant, I'm getting sick and tired of systems like this infecting every kind of game. You pay the full price for a game, then you are *expected* to pay more and more for crap that you won't even remember about in a few years. I say expected because I'm fairly sure the balance of the game itself has been altered to "promote" the boxes. This:

"If you feel that going into the open world, interrogating worm orcs, and tracking down captains to enslave is grinding, then you probably won't enjoy the Shadow Wars, and thus your feelings on the loot boxes will probably be very negative."

Does that mean that the game was designed around that idea? Either go through "the grinder" or "pay up" .. is that what drives game design nowadays?

Fuck this, I now feel entitled to wait for the biggest discount that I can possibly find.Reply
Matt Purslow Avatar

We're all sick of loot boxes, that is certainly true. I'd much rather they were never put in. However, I disagree that the game has been altered to promote their use. They feel like a feature demanded by the publisher, not the developer, and tacked on after.


In regards to your point about the design of the game, I'd point you to Shadow of Mordor, which uses the exact same system of interrogating orcs to track captains, engaging in Nemesis missions, and building an army through domination. This is just the basic design of the Shadow games, established in 2014, before loot boxes were a thing.

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DuoBlaze responded to Aever's comment in
5 Months ago
Destiny 2’s aim assist options are unchanged from the betaDestiny 2’s aim assist options are unchanged from the beta
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Why for the love of God would you want to play this with a controller, on PC?! Also, why would you allow it when mixing KB+Mouse and Controller players in any sort of multiplayer game has always been awkward and ... broken?Reply
DuoBlaze Avatar

The ability to switch input methods on the fly is a key selling point for myself and many others.


I play difficult progression content with a mouse and keyboard at my desk and other stuff in the living room on the couch with a controller.


I press 1 hotkey to switch a game window to/from the TV including swapping audio output devices. So it takes seconds to switch from my office to living room.


Also, on the post topic: the game uses P2P client communication in PvP, so on that basis alone the game can never be competitive.

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QDP2 responded to Aever's comment in
6 Months ago
The HTC Vive gets a permanent $200 price cut - $599 for the full room-scale VR kitThe HTC Vive gets a permanent $200 price cut - $599 for the full room-scale VR kit
Aever Avatar

But if you already have a decent PC (med to high end), which I assume most PC games enthusiasts do, the $600 price tag starts to bring VR into an affordable range. Again, for enthusiasts. For regular folk, people that maybe haven't bought a video card in the last years, the need for a PC upgrade is a major deterrent.


Sorry for the $ to pound thing :(

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QDP2 Avatar

It's not the US who decided to start Brexit, we have ourselves to blame here. If we swapped positions, we'd probably be doing the same thing to you :P


VR is affordable for the enthusiasts, but not all friend-groups have the power. Many will own older/weaker hardware, some will see VR as too much still. It's still too much to persuade 3 other people VR is worth the investment, they need to come to that decision on their own before they'll be willing to invest more money than a 4K console into the headset.


Spending $10 (or £10 apparently) each to get to play the headset in the same room as your friends though, all together, you've turned VR into a social experience. It's affordable, accessible to the masses, you get to walk away laughing with your friends about what you just did together.


It's not going to spur on development for RPGs and other heavy games I hope to see on the platform in the future, but it sure would ease tension around the headsets, increase the amount of usage, boost profits for developers and all-round be good for the industry.


Currently it feels as if we're stood on the precipice, still unsure whether VR is going to take off or sink. With the slightest change in sales, profits, or public opinions; VR could still get shot out of the water and collapse as a medium. If the large developers were unable to see any potential profit from making VR games, they will all stop making VR games, which will kill off the medium. I see VR arcades as a solution to avoid this. Maybe I'm overthinking, I don't have any statistics to back up these thoughts. I can be very pessimistic at times :P

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Aever Avatar
Aever replied to 11 questions on the World of Warships Review
1 Year ago
World of Warships review snippet How does World of Warships run on your PC?
Reasonably well, the game feels much better optimized than WoT. I would expect better framerates though, since the graphics aren't spectacular and the action is fairly slow.
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Aever replied to 4 questions on the Darkest Dungeon Review
2 Years ago
Darkest Dungeon review snippet Would you back another game by %%developer%%?
Let's just say I haven't seen in DD any reason not to. Bu then again, I'll judge any game from them on its own merits, not those of DD.
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Aever replied to 21 questions on the Fallout 4 Review
2 Years ago
Fallout 4 review snippet Is Fallout 4 grindy?
No, it's not grindy, unless you really try to turn it into a grind. Play it as it is supposed to be played and even a bit more and it doesn't have any sort of grind in it.
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