so valve has to set a high price because of the developers but the other sites who distribute steam keys have to get their keys from valve but can magically sell them for less than valve can directly?
I'm sure you can see the lack of logic in that train of thought. end of the day it's up to the storefront to be competitive, you can argue till you are blue in the face that valve has the prices dictated by the developers and publishers, but that is true of any store front, so why would multiple storefronts be capable of selling cheaper? hell even brick and mortar stores can sell for cheaper than steam the majority of the time for a code that activates on steam.
this is a problem that comes back to valve as if it was higher up the food chain it would be the same for every store that sells official copies. I'm not even including dodgy sites like G2A, I'm actually talking sites that get their keys from first party suppliers the same way Valve does for steam.
Valve keeps their prices heavily inflated to keep the developers happy and because they don't want to cut into their own profits, unlike most other stores who would rather have more sales and a smaller profit per unit.
I can't reply to your latest post so I'll reply here.
Developers don't post games on Humble Bundle. HB is a storefront and bulk buy keys the only other marketplace I know of is itch.io every other place is a retailer with there own gimmicks to get traffic.
Steam isn't a storefront it's a marketplace all Valve do is maintain it and organize sale events. They used to curate it but they stopped doing that because it became to much work. The developers and publishers are in charge of what games get posted and how much they cost, since the majority of their sales still come from steam they aren't that motivated to be competitive to third party retailers.
Yes Valve do make money from third party retailers. Those steep discounts are sometimes them selling at a loss in order to get traffic to there site in order to make money from other purchases. They also do deals for bulk buying of keys from various sources but in the end Valve still gets there cut.
just a quick example if it is set by the developer, lets go to a smaller game, they are billions, direct on the developers site via humble store the game is £17.09, on steam the same game is £17.45, both ways it activates on steam, both versions are identical, both versions have been posted by the developer, now why is there a price difference?
this is just one difference I've seen recently, but the more you look the more you see this is a common trend, with steam leading to market in raising prices of PC gaming knowing that the average person won't look past them.
but end of the day because steam got lazy and couldn't be bothered to run their store (the reason it is flooded with crap) but still wants to take a cut, it doesn't excuse them, if anything it makes them worse.
First thing it's the developers and publishers that are in charge of the prices on Steam not Valve. The second thing is that Valve still get their cut from those third party sites because those keys are still bought from Valve in order to be resold.
Dustin Bailey knows nothing about idlers
The variable refresh rate on the Sammy is 70-144Hz via DP and 62-119Hz via HDMI.
It also runs the low frame rate compensation (LFC) feature to maintain smooth gaming even below those limits.