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Droniac has recently been playing Stellaris, Dirty Bomb and Gal*Gun VR

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Stellaris

5 days 10 hours

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Dirty Bomb

8 days 14 hours

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Gal*Gun VR

3 hours

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Crusader Kings II

13 days 8 hours

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Dirty Bomb

8 days 14 hours


Droniac Avatar
Droniac commented on
1 Week ago
Jason Rubin on the steep climb Oculus Rift still faces, and why PC VR is bestJason Rubin on the steep climb Oculus Rift still faces, and why PC VR is best
Droniac Avatar
I suspect that the Oculus Rift and WMR headsets will actually sell quite well this Christmas now that the price has dropped into the 400-euro range. The Black Friday sale price for a Rift+Touch bundle was the same as the launch-price of the PS4 & Xbox One.

PC VR won't become a mainstream thing anytime soon, but the currently accelerating sales figures, especially for Oculus Rift, will increase the install base significantly. That will start to make PC VR an attractive prospect for serious game developers instead of one-off experiments. Particularly if it can be combined with a PSVR version of the game in question ;)
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Droniac responded to Kinth! comment in
3 Months ago
LawBreakers director points to Warframe as an example of escaping low player countsLawBreakers director points to Warframe as an example of escaping low player counts
Kinth! Avatar
1. Warframe is free to play.

2. Warframe never had particularly low player counts. Sure if you do the comparison between now and beta/launch, the numbers have risen dramatically. It was never failing though. It's player count was always growing. Lawbreakers player count is shrinking.


I don't want the game to fail or anything but it's not going to survive if this is the best argument they can come up with. Give it a free weekend and let people see what it is like now. Doing that pretty much saved R6 Seige.
Droniac Avatar

Actually Warframe did drop by several thousands in its concurrency statistics for about half a year after its launch boom.


Still, I don't see how only patching is going to solve the lack of players. Yes it will fix some of the problems that pushed a part of its community away, but it's already a good game that's worth playing. What it really needs is more people trying it out and it can get that by being more easily accessible to a wider audience: a free weekend might help some, but free-to-play is more likely to really benefit the game's player base in the long-run.

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Droniac commented on
3 Months ago
PUBG has sold 20 million copies - that island is now the 59th biggest country in the worldPUBG has sold 20 million copies - that island is now the 59th biggest country in the world
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Wouldn't that make this the second STEAM game to hit over a million concurrent players? I suspect there are various non-Steam games that (have) hit over a million concurrent players. League of Legends for example, but likely also World of WarCraft a decade ago or so and probably Minecraft? None of those statistics are available, of course, but I'd be surprised if those games hadn't peaked a great deal higher than DOTA 2 and PUBG have managed thus far.
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Droniac responded to wohdin comment in
3 Months ago
Hajime Tabata urges players "to be as controlled as possible" with FFXV's nude modsHajime Tabata urges players "to be as controlled as possible" with FFXV's nude mods
wohdin Avatar
I'd say that a solid 99% of people who care about this game have already played it, or will not be more likely to play it because of a PC version. This version basically will only sell to the people who want to mod it (or just dig into the source code/datamine).
Droniac Avatar

People said the same about Dark Souls.


I suspect Final Fantasy XV will sell a fair number of copies on PC. Let's not forget that even the FFXIII games sold hundreds of thousands of copies on Steam. And those weren't extensive ports of new games like this. Besides, FFXIV is kind of popular on PC and Steam as well.

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Droniac commented on
3 Months ago
How the deck is stacked against women in e-sportsHow the deck is stacked against women in e-sports
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A lot of that harassment also comes the way of male players. Women are a more obvious target, because there are so few of them who actually compete (openly), but the volume of hatred is rarely any less for any high tier / high skill / successful male player. That being said, women do tend to get more abuse from their own team if they're playing with randoms or baddies in something like CS or MOBAs.

As to women's tournaments being a stepping stone towards a higher competitive level: those things have been around for nearly two decades and there still aren't any women's teams competing at a 'higher' level. If that was ever really the intent then it has clearly failed spectacularly. The only women who ever got to, or anywhere near, that higher level never competed in women's leagues to begin with. And most of the examples of that are from older eSports and competitive games (Quake, UT, RtCW, W:ET, StarCraft: Brood War).

If you want to be a competent player at a high level in a competitive game, then you need to:

1) Play against players and teams better than you, preferably much better. It's demotivating, but it helps you grow enormously. Losses nearly always trump wins for growth both as a player and a team.

2) Play alongside people of roughly your skill level, or train under someone much better than you. The former is far more likely than the latter, obviously.

3) Find some buddies or sparring partners of similar or higher skill level. Again, neither of those are likely if you limit yourself to a minuscule exclusive scene.

The whole concept of a women's scene as a means for "improvement" or "growth" stinks. They're excluding themselves from the ENTIRE top of the competitive scene, which in every game is either all male or mixed. Never all-female.

And because the women's scene is a tiny fraction of the total competitive player-base, the truly talented women are most frequently playing alongside and against people nowhere near their own skill level / potential. Thus not learning much, not improving very quickly, and very swiftly falling behind similarly skilled / talented male players who don't intentionally hobble themselves.
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hfm Avatar
hfm responded to Droniac's comment in
3 Months ago
Steam could be profitable with an 8% cut rather than 30%, says Tim SweeneySteam could be profitable with an 8% cut rather than 30%, says Tim Sweeney
Droniac Avatar
The comparison to payment providers is silly. MasterCard doesn't host servers that provide you your product, nor update that product, nor maintain it, nor maintain backend services for its (ongoing) development, nor invest heavily in development of its systems and new features, etc, etc.

He's probably correct in stating that 30% is way more than they need to make a profit. 8% may even be accurate. But that comparison is just completely off - app stores are not comparable to payment providers.Reply
hfm Avatar

I came here to agree.

1. Payment Provider

2. CDN (it does cost to have worldwide data centers)

3. Community + User submitted content

4. Overlay tools

5. Game updates

6. DLC integration

7. Mod integration

8. Paying development staff

9. Making keys avaialble for packins

10. Platform gift certs

11. Lawyers for legal problems


the list goes on and on and on..


Arguing that a complete platform like steam is the same as a payment provider like Mastercard or even Paypal is just the definition of false equivalency.

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Rasenka Avatar
Rasenka responded to Droniac's comment in
4 Months ago
LawBreakers is the modern arena shooter that Quake Champions wants to beLawBreakers is the modern arena shooter that Quake Champions wants to be
Droniac Avatar

Likely not so much too old as too out of practice. Many of the competitors in the Quake Champions world championships are old Quake 3 players and they don't seem to be having any issues despite being in or near their 30s... Players like GaRpY, cooller, rapha, etc.

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Rasenka Avatar

I'll have to take a look at them then, but I still am 36, so not really around that age either. I'm barely a diamond on Overwatch!

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[GM] SocietyX Avatar
[GM] SocietyX responded to Droniac's comment in
4 Months ago
Twice the number of women play Overwatch than any other FPSTwice the number of women play Overwatch than any other FPS
Droniac Avatar

Actually, QuanticFoundry's statistics seem to refute that notion. WoW is specifically called out as having a much smaller relative female demographic than other fantasy MMORPGs. So small that even a sci-fi MMORPG (SWTOR) has a (relatively) larger female demographic. I'll also point out that Ragnarok Online was released years before WoW...


Blizzard hasn't really pushed for diversity until they started creating games that allowed players to choose from a cast of characters. That is to say: not until Heroes of the Storm and Overwatch. WarCraft and StarCraft are if anything the opposite of diverse settings.


Blizzard makes great games, but they really haven't pushed for diversity or attracting female gamers specifically until very, very recently. And it's not like Overwatch (or WoW) is being marketed specifically towards female gamers. If anything, with the overemphasis on e-sports, Overwatch is being marketed heavily towards male gamers instead. What with competition being the primary motivation for male gamers and one of the lower ranked motivations for female gamers (again, according to QuanticFoundry)...

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[GM] SocietyX Avatar

Well I'm speaking from my own personal experiences. Maybe some statistics would overall refute that given WoW's MASSIVE population by comparison to other MMOs it might have seemed lower. But I saw way more Females coming into genre since WoW's rise and through it. I'll say more females TODAY seem to play like FFXIV and stuff than WoW though.

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[GM] SocietyX Avatar
[GM] SocietyX responded to Droniac's comment in
5 Months ago
Twice the number of women play Overwatch than any other FPSTwice the number of women play Overwatch than any other FPS
Droniac Avatar
Did they take Paladins into account with this? It doesn't seem like there would be any reason for there to be such a gap between Overwatch and Paladins female player percentages, because Paladins is even more colorful and imaginative. It's also exactly the same kind of accessible team shooter. All of these arguments for playing Overwatch apply equally to Paladins or Smite or even Savage.

I wonder, will Quake get a larger relative female demographic now that it has distinct Champions, a (slightly) more vibrant color palette and various imaginative new ways of killing people/traversing the environment? Somehow, I doubt it. Quake Champions is already a great game though.Reply
[GM] SocietyX Avatar

I think it's more than that. Blizzard has been on the forefront of getting females into gaming for awhile. WoW really broke open that demographic. Far as like main stream gaming in a non-mobile/Facebook sense. Blizzard marketing is just king and the very smooth gameplay and highly polished visuals and fact they always have such diversity and 'strong' women in Overwatch.

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Dave James Avatar
Dave James responded to Droniac's comment in
5 Months ago
Best PC controllerBest PC controller
Droniac Avatar
I think it might be a good idea to add some more affordable options to the flightstick category. Yes, the Thrustmaster Warthog is the best-of-the-best, but it's also the priciest-of-the-pricey and vastly over-engineered if you're just looking to enjoy space sims and the occasional flight sim.

There are alternatives, like the new Thrustmaster T.16000M FCS HOTAS, that are far more affordable and plenty suitable for all-but-the-most-hardcore of flight sim enthusiasts. That HOTAS still packs a great hall effect joystick with an excellent throttle both with solid build quality at one third the price tag.

You might also want to add a fightstick category? They're much better for fighting games than gamepads, especially Xbox controllers. And there are lots of fighting games on PC again now.Reply
Dave James Avatar

Good shout on both the cheaper flight sticks and the fightsticks! We're always working to expand our group tests, and I'm still hoping Logitech do something worthwhile with the Saitek license on both counts.

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Droniac Avatar
Droniac replied to 5 questions on the Stellaris Review
1 Year ago
Stellaris review snippet How strategic does combat in Stellaris feel?
Not very. Your ship design determines everything, so it's more like a pre-determined game of rock/paper/scissors. And if you have equivalent designs, then numbers win the day. There's no fine control over fleets, special abilities, or anything like that. But it does look pretty.
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Droniac replied to 14 questions on the Dirty Bomb Review
1 Year ago
Dirty Bomb review snippet How good an FPS is Dirty Bomb?
Splash Damage have been trying to make a worthy successor to Wolfenstein: Enemy Territory for more than a decade. And with Dirty Bomb they've finally managed it. In most ways this is a flat-out superior game, making it easily the best free shooter there is... alongside the new Unreal Tournament. It does still need some work (bug-fixing / map variety) and it's still not as good as Return to Castle Wolfenstein, mainly due to gun-play and slower (more forgiving / modern) pacing. But all in all this is a damn fine effort and easily the best modern competitive team-based multiplayer shooter out there. Yes, far better than Team Fortress 2. Some people will prefer CS:GO for its lower barrier to entry, more deliberate pacing, or more casual emphasis on teamwork. Dirty Bomb is far more fast-paced and skill-based (or twitch-oriented) and dives far deeper into varying objectives, player roles, and an immense requirement for teamwork. Initially daunting, but that's the way a real FPS should be (imo?).
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