2 days 5 hours
7 days 12 hours
SENRAN KAGURA SHINOVI VERSUS
Lethis - Path of Progress
Lord of the Rings Online
31 days 1 hour
Call of Duty®: Modern Warfare® 2
30 days 4 hours
Crusader Kings II
13 days 8 hours
Star Trek Online
8 days 1 hour
That's a nice sentiment, but unfortunately not reflected in reality. There are loads of notable examples to the contrary. FreeSpace 2 (best space-sim to date) or Lawbreakers (much more recent) for example.
The games you mention are all under active development and have an active marketing push behind them. As such it's no surprise that they sell units: they're supposed to. RuneScape has been fully revamped several times now. The other games are actually still quite recent, even Minecraft (2009). Both Warframe and RuneScape are actually turnaround projects that had initially quite poor starts. Modern RuneScape is nothing like what it was at release in 2001.
Can you elaborate on how they're cloning Overwatch exactly?
I can see Enforcer as fairly directly comparable to Soldier 76, but that's the most generic class in both games. Nothing else in the list above seems to be directly comparable to any single character in Overwatch. A few seem to have elements similar to various Overwatch classes (Gunslinger: Tracer/McCree, Battle Medic: Pharah/Zenyatta/Winston), but nothing more.
Likely not so much too old as too out of practice. Many of the competitors in the Quake Champions world championships are old Quake 3 players and they don't seem to be having any issues despite being in or near their 30s... Players like GaRpY, cooller, rapha, etc.
I'll have to take a look at them then, but I still am 36, so not really around that age either. I'm barely a diamond on Overwatch!
Actually, QuanticFoundry's statistics seem to refute that notion. WoW is specifically called out as having a much smaller relative female demographic than other fantasy MMORPGs. So small that even a sci-fi MMORPG (SWTOR) has a (relatively) larger female demographic. I'll also point out that Ragnarok Online was released years before WoW...
Blizzard hasn't really pushed for diversity until they started creating games that allowed players to choose from a cast of characters. That is to say: not until Heroes of the Storm and Overwatch. WarCraft and StarCraft are if anything the opposite of diverse settings.
Blizzard makes great games, but they really haven't pushed for diversity or attracting female gamers specifically until very, very recently. And it's not like Overwatch (or WoW) is being marketed specifically towards female gamers. If anything, with the overemphasis on e-sports, Overwatch is being marketed heavily towards male gamers instead. What with competition being the primary motivation for male gamers and one of the lower ranked motivations for female gamers (again, according to QuanticFoundry)...
Well I'm speaking from my own personal experiences. Maybe some statistics would overall refute that given WoW's MASSIVE population by comparison to other MMOs it might have seemed lower. But I saw way more Females coming into genre since WoW's rise and through it. I'll say more females TODAY seem to play like FFXIV and stuff than WoW though.
I think it's more than that. Blizzard has been on the forefront of getting females into gaming for awhile. WoW really broke open that demographic. Far as like main stream gaming in a non-mobile/Facebook sense. Blizzard marketing is just king and the very smooth gameplay and highly polished visuals and fact they always have such diversity and 'strong' women in Overwatch.
Good shout on both the cheaper flight sticks and the fightsticks! We're always working to expand our group tests, and I'm still hoping Logitech do something worthwhile with the Saitek license on both counts.
The weird thing is they said to pc gamer and it also on EGM that this isn't the case and the statement is false. http://www.egmnow.com/articles/news/bioware-puts-a-stop-to-mass-effect-andromeda-dlc-cancellation-rumors/
but thatwas about Dlc period. We'll see what happens though .