They have consistently some of the strongest communities in the world, lol.
Haha, oh man that would be brutal. And while I would love if Nvidia would stop upcharging $100+ per monitor with G-Sync support and just embrace FreeSync; if AMD went out of the graphics business, with the amount of stock I hold in them from back when it was $8.50, I'd cry, lol.
as somebody who has run CS servers for over a decade I agree that admins are the solution to many of the gripes in todays games, and it allowed communities to pick how they wanted to be run and what they would and wouldn't tolerate, when games like Battlefield 2 came out and prevented you from hosting your own ranked servers without going through their insanely overpriced providers, it became quite clear that the game developers wanted more control over how the communities operated as well.
with that came the transition to centralized servers and automated matchmaking/punishment systems which I feel is one of the reasons so many have become "toxic", a term I've grown to hate because it blames players for the faults of the system.
I think that matchmaking in general has really failed as a concept and its one of the reasons I gave up on games like DOTA2, not because I didn't like the game but because the matchmaking has become absolutely horrendous to the point of it being a futile battle to retain your sanity. An example of this is with the somewhat recent changes to matchmaking where Valve psychologists decided to pair up players who have a high behavior score (people who aren't reported frequently) with NEW players.
now I get it, they don't want to scare off potential whales so they try showing them a good time, but by doing this they are creating the exact thing they are trying to prevent, which goes back to my point about futility. and don't even get me start on how they refuse to fix being matched up with players who don't even speak your language...
saying it is consoles limiting PC, you have to remember it's a console game, made by developers who made the Halo PC games terrible.
I may be wrong here, but I think you might be getting confused between total platform power draw and the rated thermal design point (TDP) of the cards.
The TDP of your liquid-chilled Vega 64 is 345W, essentially meaning its cooling has been designed to dissipate that level of energy use under load.
The total platform power draw shown in the benchmarks above represent the amount of energy being drawn from the wall into our test rig's PSU. That was taken using a discrete energy meter while running Battlefield 4 at max settings and at 1440p; the same method I've used for all of my GPU tests for a good few generations of graphics card.
The temperature readings are taken from Afterburner, which we leave running throughout the entirety of our testing suite to catch the maximum temperature, as well as long term GPU frequencies too.