The Elder Scrolls V: Skyrim
106 days 20 hours
The Elder Scrolls V: Skyrim Special Edition
Farming Simulator 17
106 days 21 hours
Mass Effect 2
11 days 18 hours
8 days 9 hours
Fallout: New Vegas
4 days 7 hours
I just hope that whatever they do makes sense. Like a story of a Southron trader or mercenary who travels to Gondor for x,y,z and then gets swept up in to the events. Or better yet a Haradrim who doesn't just follow along with the rest of his culture. The hope is that they actually make him have an interesting story, not just paint a Gondorian black as if though they're hitting quotas.
Taking a check list approach without much rhyme, reason or development to the characters is, in my opinion, a disservice if the goal is to incorporate/include. This dude getting a full DLC based around him is a good indicator that Monolith is on the better track.
Exactly. Mass Effect: Andromeda is a shinning example of that although that is just one of many problems.
The people I played ME3 multiplayer with, did so to experience being a Quarian, Krogan, Asari or any other of the great species invented. I loved rocking a Volus with a shotgun or Batarian gauntlet. MP was a place you could chat with fans about their favourite characters and moments.
Bioware made a mistake in thinking that it was the combat that pulled people in and gave it longevity. On that false assumption they built the mechanics of Andromeda to the detriment of story, diverse alien cultures and a team which would mimic all previous Bioware teams, a Lawful good, Neutral Good, Chaotic Good and so on.
Instead we got a game which has big areas yet feels small, few planets, few races and characters that can be irritating instead of enjoyable. I wouldn't buy DLC for this shipwreck as Bioware have lost the ability to tell compelling stories. You can see they are trying to go down the shoot and loot path with Anthem, they might as well since storytelling is no longer their strength.
I couldn't agree more. I love the OT because of story, characters, and good dialog. It was the core of the OT that brought people in and made it the pinnacle of RPG's. With Andromeda, that concept was thrown out the window in favor of open world, world building, and a more multiplayer type combat system. None of which I remember people begging Bioware for.
They decided they are going another direction and the core of the OT isn't what is important anymore and it shows. Weak story, forgettable characters, and dialog that is aimed at the nickelodeon crowd. Bring back what made the OT great and I'm in, otherwise I'm done with ME series.