Yeah seems they are after some quick coin. They will probably settle for a sum out of court.
Thing is your comment is not criticism, but a shiny example about someone stating his opinion without even knowing anything about the topic.
"They got so much money... like so much. Ridiculous amounts of money, and have barely anything to show for it. Studios with less money have managed to pull out a game in the time it's taken them to deliver a couple of "modules" "
They are in development in 3 years, usually MMOs take 5-6 years to finish...and money won't speed up development, especially if you have to gather the team, and build up the studios first.
You comment is the simpliest "they have much money, why theres no game already" without thinking about development.
Ever wonder how GTA5 could have looked like at halfway in the development? I have a guess, a buggy and ugly mess...just like every game before the public beta which we usually first see.
"Now they want to split the game into two, and sell each one at $45 a pop? Utterly ridiculous."
The two meant to be separate games from the beginning, they just gave the early backers the opportunity to get them both.
"First they make the game completely pay to win... opening up the cash shop this early on, and providing a means of buying power within the game, calling it a testing phase? Sorry, if EA or Ubi did that, then all hell would break loose."
Its not pay to win. Getting a bigger ship doesn't mean you'll be a better pilot, and bigger ship usually need more crew, so some of the owners won't even using them at the start, plus they cannot gank people in the central systems (safezones). In the finished game there will be no ships for real money, but everyone can get all the ships in the game.
Next time do some research before posting, because stating things as facts based on false information makes you look dumb.
People are too much used to the thing they only hear about games when they are 1/2-3/4 done, and not long after they get a beta, then the finished games. They never think about the fact that when they first hear about a game its usually in the works for years (not talking about copy past CoD, BF, and AC games where they working on the second next before releasing the next in line)