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MX1 has recently been playing Total War: WARHAMMER, XCOM 2 and Cities: Skylines

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Total War: WARHAMMER

5 days 5 hours

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XCOM 2

2 days 10 hours

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Cities: Skylines

2 days 2 hours


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MX1 commented on
2 Years ago
Total War: Attila’s highest graphics setting is made for graphics cards that don’t existTotal War: Attila’s highest graphics setting is made for graphics cards that don’t exist
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This is normal for CA isnt it? Screenshots(and now settings)that don't represent the real game which are posted all over and with most articles. Its been going on for a long time. CA is ever closer to the EA's and UBI-junk companies. You should check out their official forums where they have trollshillhacks that just troll the blank out of real players until all thats left there are complete casuals that only talk about what CA wants them too. Its quite sad, and is the main reason I can't stand CA's junk they continually pull(and somehow get away with with no recourse...). It is the unfortunate norm now.

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MX1 commented on
2 Years ago
Looking Back: what it's like to play Deus Ex: Human Revolution in 2015Looking Back: what it's like to play Deus Ex: Human Revolution in 2015
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Is there any way you'd think about doing something a little bit more in-depth regarding Deus Ex HR(regular and/or DC)? I think this game, relative to its overall quality and place among-st its piers receives surprisingly little praise. I've never played a game that literally does get better, deeper, and more enjoyable until its very end like this game does. The open word isnt too open, too big like some games that end up becoming boring when you realize its an open world with a linear storyline. Deus Ex is just the right size to explore everything, and feel like you've missed something if you don't. So much so you'll want to go back for more. It offers choice, and differentiating consequence's, where other games pretend choice, and offer linear "same no matter which direction you go"-consequence. It, in my mind, stands out as just about the only game to do this. The commentary has such a refreshing amount of honesty in it, when we're in a world of EA's and Ubi-blah's press releases that seem to be coming from a position of being blind to whom is buying their games. Its a game that has alot, and though Square Enix is another of the BIG Publishers yes, it would seem they at least allow their Devs to come off as human and not some PR Spinsters. I appreciate the game first, the rest just made it all the better. I'm excited to see what the future holds with the Deus Ex Universe, and I hope that Eidos Montreal, and Square Enix continue to be the only major AAA game manufacturer that seems to be grounded in reality.


TLDR- I don't think this game has or will ever get the credit it truly deserves

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MX1 commented on
3 Years ago
Total War: Rome II patch 8.1 puts a stop to inappropriate use of flaming projectilesTotal War: Rome II patch 8.1 puts a stop to inappropriate use of flaming projectiles
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NOTE TO PCGAMESN:

Please play all patches and check the validity of any and all of CA's patch notes. I've been playing the game since September, and many times their patch notes say one thing and the gameplay is another(much like their advertising, previews, and pre-release footage).


Patch 8.1 does not fix siege battes. It changes behaviour for a minimal amount of time, then the AI reverts to the exact same tactics we've encountered basically since the games launch.


Yes, a few bugs and performance is marginally better, BUT that in now way means anything in the patch notes is anywhere near rooted in reality. Its fantastical at this point, meaning they're either fanboii's notes, or a fantasy world where the game works.


I'm sorry to have to say these things, but I've seen and experienced it all from the start of this games launch and false statements have become quite the sore subject for anyone that actually plays the game.

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