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ollieclark responded to Jazod comment in
1 Week ago
An Elite Dangerous player drew a Thargoid ship on their calculatorAn Elite Dangerous player drew a Thargoid ship on their calculator
Jazod Avatar
Um, that's a Cobra.
ollieclark Avatar

Sidewinder. But yeah, not a Thargoid.

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ollieclark commented on
2 Years ago
Elite: Dangerous - the life of a space billionaireElite: Dangerous - the life of a space billionaire
ollieclark Avatar
I read this article when it was published but I've just seen it in the sidebar again and had to comment given I've now got a billion credits.

I'm still as much in love with Elite as I was when I heard about the Kickstarter, when the first Alpha was released and at the official release. I play literally every day I can.

The trick to keep it interesting is just to do stuff you enjoy with other people. Set yourself goals and go and achieve them. I've never done anything in game just to earn money, there's always another reason. Flipping control of a system, going after pirate groups, helping to build a space station.

Do what you enjoy, don't try to earn money. Give your character a back story and reasons to do things. It's an increasingly full sandbox where you "blaze your own trail".
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ollieclark responded to Richie Shoemaker comment in
2 Years ago
Elite: Dangerous is getting a new PvP mode on PC and Mac - but it'll dock with Xbox One firstElite: Dangerous is getting a new PvP mode on PC and Mac - but it'll dock with Xbox One first
Richie Shoemaker Avatar

A bit of snub to PC gamers that backed the game that the new mode arrives on another platform first, but it's not the first time that a port of Elite has offered an exclusive new feature. We should probably all be thankful that it's not the all consuming Trumbles this time around.

ollieclark Avatar

I'd guess Microsoft paid for the development of CQC to differentiate the XBox version. If that is the case then I can't get too worked up about it. Frontier get a load of cash to develop what is essentially a game within a game and the PC and Mac users get it free a bit later on. The extra Xbox players then help to fund further development of the core game.

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Mountain_Man responded to ollieclark's comment in
2 Years ago
Frontier rethink refund policy for those that wanted an offline mode in Elite: DangerousFrontier rethink refund policy for those that wanted an offline mode in Elite: Dangerous
ollieclark Avatar

I think it would be unfair for someone like me to get a refund even though I did want the off line mode. I've played about 400 hours since the alpha. If they give out refunds to anyone who wants one I can get back my pledge and buy the game for £35.

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Mountain_Man Avatar

It doesn't matter how much you've played. The only question that's relevant is would you have bought the game if they had announced right from the start that there wouldn't be an offline single player mode? If the answer is no then you deserve a refund. It's as simple as that.

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ollieclark responded to Matt Purslow comment in
2 Years ago
Frontier rethink refund policy for those that wanted an offline mode in Elite: DangerousFrontier rethink refund policy for those that wanted an offline mode in Elite: Dangerous
Matt Purslow Avatar

I have indeed. My apologies! November 22nd is actually the date of the next beta build. I'll get the real, proper date up there now.

ollieclark Avatar

It's actually the release date for Gamma 1.0. But close enough. :-)

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