QDP2's Avatar

QDP2 profile

649

QDP2 has recently been playing Total War™: WARHAMMER® and Don't Starve Together

Currently Playing
Most played
Dark Souls III icon

Dark Souls III

4 days 19 hours


QDP2 Avatar
15 Hours ago
Anime-inspired visual novel Psycho Pass: Mandatory Happiness launches on SteamAnime-inspired visual novel Psycho Pass: Mandatory Happiness launches on Steam
Connor McGregor (╭☞♥◞ ♥)╭☞ Avatar
What happened to this title? I could not find this title in steam store.
QDP2 Avatar

The link is here, included at the bottom of the article, where it says "You can get Psycho Pass on Steam now".

sign in to comment
Dave James Avatar
Dave James responded to QDP2's comment in
4 Days ago
AMD: “Fallout 4 VR will be groundbreaking." HTC: “Not everything starts and ends with Fallout 4”AMD: “Fallout 4 VR will be groundbreaking." HTC: “Not everything starts and ends with Fallout 4”
QDP2 Avatar
The only game I see arguably worth shelling out for VR on is Elite Dangerous. That title will happily take hundreds of hours of your time away from you, and is entirely based in the cockpit of the ship (even market/trading is done from UI inside the ship whilst parked up). A nice joystick/throttle combo (dev's made the game w/ the Saitek X52 Pro) along with VR will give you the best experience in that game, with years of content to enjoy.
If you had interest in that title, I would be able to argue that is where the headset's value becomes close to worthwhile. Anything else above that and you start investing in games that cost more than they're worth in gametime. I'd love to play VR Rick&Morty, but £20+ for 2-3 hours worth of content max? Maybe I'm stingy on money but that title alone is too expensive to warrant a purchase, never mind try and persuade me that the VR headset would be a worthwhile investment.Reply
Dave James Avatar

I really thought Elite: Dangerous would be the proverbial shiz in VR, but it only really works if you use a controller rather than a HOTAS.


The big issue for me was using the map, I really struggle controlling it with my Warthog stick so I usually switch to mouse and keyboard for that. But that switch doesn't work when you've got a headset strapped to your noggin.


It also made me sad when I first rocked up at a big space station and the low-fidelity visuals of the Vive made everything sparkle with aliased artefacts.

sign in to comment
QDP2 Avatar
QDP2 commented on
1 Week ago
Life is Feudal: MMO trailer shows a player’s first five hours in the medieval sandboxLife is Feudal: MMO trailer shows a player’s first five hours in the medieval sandbox
QDP2 Avatar
I couldn't tell the difference between this MMO and the original game ( "Life is Feudal: Your Own") without looking on the official website. Reworked with a bigger world, more players and the introduction of a Guild system (thanks to unified progression settings). All makes sense to me, but it's no different to the game they released back in 2015.
64-player groups within LiF:YO required signing up to groups, often joining a discord or voice chat of the like. The removal of that 'barrier' makes me fear it'll turn into Rust, with nobody trying to progress when they could just run around and bludgeon each other to death. There'll be no cost or delay if you play like a jerk in the MMO, because no admin can boot you from the server. Giving players power but nobody the authority to deal with the abusers? I've played enough survival MMOs to feel confident on what this Beta will develop into.
sign in to comment
QDP2 Avatar
QDP2 commented on
2 Weeks ago
Mass Effect: Andromeda concept art shows cut alien designs and a brunette Cora in N7 gearMass Effect: Andromeda concept art shows cut alien designs and a brunette Cora in N7 gear
QDP2 Avatar
Brunette N7 Cora.. That's an idea I definitely could have backed. The only reason I can see the change is for fear that the character would end up too similar to Ashley. In truth, I've played 20+ hours and she's the only party member I hold no interest in. Too much military, not enough of her. Sure she has a story about her botany plant collection, but the relationship was dead before it began. She is set against you from the beginning (she was set to become Pathfinder but events led to you being given the job without qualification or training).

With nothing interesting to learn from her choices (her opinions have always been standard military-first), there's no fun in talking to her. The only time I took her off ship with me was at unavoidable times (introduction and 1 loyalty mission so far). I suppose 5 out of 6 team-mates being interesting is decent, but it's not Carling. Cora isn't the Carling standards that the series' predecessors have set. They'd need to pull a miracle in story writing for that to change at all.
sign in to comment
WhiteCrow Avatar
WhiteCrow responded to QDP2's comment in
3 Weeks ago
Help Valve sift through Steam for nuggets of indie gold: become a Steam ExplorerHelp Valve sift through Steam for nuggets of indie gold: become a Steam Explorer
QDP2 Avatar
They're describing Steam explorer as the same way Steam reviews currently works. Taking people's opinions to increase popularity of games. Main difference is that they will offer out the less-successful games to Explorers (for what looks like a free service) so that they can then be reviewed again, as to whether they're trash or entertaining?

Surely the better solution to this would be to eliminate these titles before release? To make lesser/unknown companies have to submit to a test-group pre-release, where they are ensuring that the game is not being mis-advertised through its trailers/Steam page. Then people will get an honest opinion of the game on release, and reviews can continue to dictate user opinions. If the Game Developers want more publicity, they can put the title on sale, advertise it on GMG or another website. Offer some free keys to websites such as PCGN. To bring public's attention to real titles (and stop them from being swamped by cash-grabs), all you need is a pro-active developer.

IMO it should be Valve's job to quality assure games before they are released (whether they delegate that responsibility to the player-base or run there own team is up to them, but they shouldn't advertise products incorrectly).Reply
WhiteCrow Avatar

"IMO it should be Valve's job to quality assure games before they are released (whether they delegate that responsibility to the player-base or run there own team is up to them, but they shouldn't advertise products incorrectly)."


Once upon a time that used to be the case, and used to be their mantra. Then the digital onslaught of purchasing and downloading games happened, and the ease for just about anyone to slap a "game" together.


Instead of innovate, and keep up with that pace with fresh ideas on quality assurance and store management, they continue the trend of thrusting the heavy lifting upon the user. All Valve wants right now is for Steam to be a storefront. Literally, just that. They've been criticized for years on their poor support, and for good reason.

sign in to comment
QDP2 Avatar
QDP2 commented on
3 Weeks ago
Leaked Harpy and Phoenix may be League of Legends' next champion, according to Riot teaseLeaked Harpy and Phoenix may be League of Legends' next champion, according to Riot tease
QDP2 Avatar
11 skins were in the leak, but not one of them was a new idea. They're all an extenuation of current skin lines, which leads me to believe some of the skins (if not all of them) are desires of the leaker, rather than a complete list of work-in-progress. Usually Riot want to introduce new themes into the skin line (such as the Sewn Chaos). This list may be stuff that Riot are working on; either in concept art or beyond; but I doubt they are all planned to release throughout 2017.

That said, the 2 champions leak is far to specific for it to be pure luck. The leaks seem to hold some legitimacy. I fear the suggested Zac rework. He's supposed to be a tank, yet he already has unprecedented range thanks to his E. To add more CC to his kit (through his Q being a 2-man CC), I reckon he would be far too powerful.
sign in to comment
Freakshow Avatar
Freakshow responded to QDP2's comment in
3 Weeks ago
Total War: Warhammer 2: release date, races, campaign - everything we knowTotal War: Warhammer 2: release date, races, campaign - everything we know
QDP2 Avatar

I hope that one day the 40K license gets shared with Creative Assembley (I believe Games Workshop still own the licenses for game production of 40K, they haven't limited themselves to THQ have they?)


The multi-map support reminds me of the Lord of the Rings version of Risk. They made 4 maps (one for each corner of Mordor) that you could just put together and play over the entire area. I hope the balancing works and results in a square-enough map. 4 maps is easy to turn into a square, but if TW:W2 is to the west of TW:W1, where can they place the 3rd installment to stop it from being one extremely long (and narrow) map?

Reply
Freakshow Avatar

A few years ago Games Workshop opened up the license to anyone who wants to make any video game of their choosing. So it is up to CA (Sega) if they want to make a 40K version.


But I believe after they finish up the 3rd sequel for this, they are doing a Lord of the Rings game(s).


https://www.rockpapershotgun.com/2015/10/26/games-workshop-licensing/

sign in to comment
「Spaerk」 Avatar
「Spaerk」 responded to QDP2's comment in
3 Weeks ago
Total War: Warhammer 2: release date, races, campaign - everything we knowTotal War: Warhammer 2: release date, races, campaign - everything we know
QDP2 Avatar
To me this looks like a Total War: Warhammer 40K :O

If you go to the countdown website and look at the building in the foggy woods (pyramidal-shaped, with an odd crystal-like structure at the top), it's very comparable to a Necron Monolith..

Consider me hyped!Reply
「Spaerk」 Avatar

TW:40K with Necrons would have definitely been great, but the Lizardmen are neat, too.

Especially the feature two play on both maps (from I and II) sounds interesting.

sign in to comment
QDP2 Avatar
QDP2 commented on
3 Weeks ago
NVIDIA Showcase: a primer to the Mass Effect seriesNVIDIA Showcase: a primer to the Mass Effect series
QDP2 Avatar
I do find it funny that when selling the 10 series GPUs (on the 'go here' link provided at the bottom of this article) they compare the 1080; 1070 and the 1060 to their equivalent 7-series GPUs rather than the 9-series.
Apparently the 10-series wasn't big enough an upgrade for them to rig the numbers in comparison to last-gen GPUs, so they had to step back 2 generations XD
Well here's hopes that the next series (rumor has it that instead of being the 1180, the next flagship will be the GTX 2080) is a large upgrade. It could be the step PC gamers are desiring to get 4K gaming smoothly without buying a GTX Titan or multiple GPUs.
sign in to comment
Dave James Avatar
Dave James responded to QDP2's comment in
1 Month ago
Best PC controllerBest PC controller
QDP2 Avatar
Xbox Elite Controller: Even with money-no-object, I personally wouldn't get the elite controller. In a standard grip setup, I've found that the flappy paddles are more obtrusive than efficient. They hang exactly where your 3rd and 4th fingers would rest on the back of the controller, only sticking out so your fingers no longer grip the controller level. Problem being that anyone used to holding a controller currently supports the weight of it with those fingers. The paddles actuation pressure is extremely low, so you cannot take weight on any of the paddles without pressing them all the time (and the distance for the paddle is milometers, tiny little clicks). This is good for fast-paced games like Call of Duty (where you want to keep your hand on the two analogue sticks and still be able to press ABXY) but everywhere else it becomes a problem. Putting down the remote on a non-flat surface (like a sofa) mid-session will result in the buttons being spammed. On top of that, holding it with 2 or more paddles on puts a lot of weight onto your pinky finger, making the controller tiring and ultimately uncomfortable to hold for any lengthy periods of time. When you remove the paddles, I found that I hold the controller higher than average (I used to game on a 360 controller with a keyboard, and that keyboard meant you cant wrap your fingers around the handle sides, and instead had to grip higher). That lead to my fingers always catching on the holes where the paddles could rest.

If MS had made the paddles in the same way that the Steam Controller have them, I would say it was worth every penny. I still game on my Steam controller (completed Dark Souls on that thing, looking forward to the DLC) and whilst the touch-pad was a random innovation, the clickable back-plates and easy button remapping make it by far my favourite controller on the market at the moment.Reply
Dave James Avatar

Yeah, totally see where you're coming from re. the paddles. You're right, they are far too easy to actuate when you don't mean to.


But with them removed I find it a really comfortable pad and the build quality excellent too. Been using mine for years and love the weight!

sign in to comment
QDP2 Avatar
QDP2 replied to 8 questions on the Surgeon Simulator 2013 Review
11 Months ago
Surgeon Simulator 2013 review snippet How gory is Surgeon Simulator 2013?
Not bad after the 1st couple of transplants.
sign in to comment
QDP2 Avatar
QDP2 replied to 8 questions on the League of Legends Review
1 Year ago
League of Legends review snippet Which characters would you recommend to starting players?
Support is great if you have a friend who can play a crucial and talk you through your mistakes, but you'll have to be good friends and willing to accept where you're wrong to learn fast.
sign in to comment
QDP2 Avatar
QDP2 replied to 2 questions on the Broforce Review
1 Year ago
Broforce review snippet Does Broforce respect the military?
If you are questioning this game being offensive you probably shouldn't be playing it, as it certainly isn't meant to be taken seriously, or ever to be considered like real-life xD
sign in to comment
QDP2 Avatar
QDP2 replied to 9 questions on the Antichamber Review
2 Years ago
Antichamber review snippet What are gamers first impressions of Antichamber
By far my favourite mind game, brilliant challenge!
sign in to comment