Divinity: Original Sin 2
Surgeon Simulator 2013
Warhammer 40,000: Dawn of War - Soulstorm
Counter-Strike: Global Offensive
16 days 18 hours
Dark Souls III
4 days 22 hours
The Witcher 3: Wild Hunt
4 days 9 hours
Sid Meier's Civilization V
3 days 5 hours
It's not like he could 'keep' the citadel, if he were to have claimed it and left CO2, it would have been stolen back and Judge would have achieved nothing. By instead selling to a bidding alliance, the Keepstar is now out of CO2's reach.
To steal ISK and break friendships is hard in EVE. But to hand the stolen assets to enemy factions is by far the most brutal action you could make. For CO2 to go to war with The Imperium now, they'd have to fight against their own funds. GigX would have been forced to chose to destroy his own stolen Titan (that is if he weren't perma-banned).
This was about as demeaning as The Judge could be in leaving the faction. He could have cut ties and gone through proper forums. He wouldn't have left empty handed. It certainly wouldn't be 5 years worth of value, but it would have been good for him. Instead he chose to screw over CO2. Good on him.
High hopes for a very bland, generic and boring shooter? Why?
I reckon it's safe to presume you never played the original...
The shooting itself was entertaining; the difficulty a satisfying level; the grind never too slow to be depressing nor too fast to lose that feeling of accomplishment. Balance-wise it was a fun game, and as I said before, the end-game raids were some of the most fun FPS content I've ever played. It was a Peer2Peer game (depressingly the sequel still is) but the majority of the content is PvE so it never was a big problem. Mowing through the hoard for the kit-grind was enjoyable to me.
Throughout my gaming years I've been an large fan of Borderlands and Fallout (the latter more for the stories, but both games enjoyment was sourced heavily from the weapon depth and variety). Maybe it's the grind that interests me yet puts you off. Maybe it's the lack of a definitive end to the grind (in relation to a game like CoD where you know at level X you have everything, nothing can surprise you anymore). I can't say what makes you look at this game as a 'bland, generic and boring shooter', since I don't know what kind of game you consider as a 'good' shooter.
Destiny could be argued many negative adjectives. Chaotic, Un-competitive, Unbalanced/Unfair PvP; I could understand someone coming to such an opinion. But bland? I'm going to need to ask what lead you to think this, and for another shooter you know of that is 'less-bland' than Destiny. Either you know something I don't, or you and I have very different meanings for the word 'bland'.
Aye, I'm in the USA, forgot to mention that (I swear I meant to, I don't automatically assume everyone is in the USA/knows I'm in the USA!). No idea if my service will even give me a notice of whether it counts as international or not. Post back on what the call says!
Shame, nothing exciting. A synth-woman's voice says something along the lines of 'she punched the pin' (relatively inaudible, called twice), followed by a load of binary beeps. Searching online it turns out this was part of the alien ARG, the binary stands for 9*8, which gave people the last 2 digits (45) to type into the wall of the space brain transplant room to unlock the alien operation.
Whilst I jumped onto the alien missions back when they were found, the ARG flew over my head last time. It's cool to see the phone-sever is still up, even now with it presumably getting barraged thanks to the dev publicizing it.
Blackpool's in England. I played that game way too much, gonna have to dial myself in and see this secret level!
It's not the US who decided to start Brexit, we have ourselves to blame here. If we swapped positions, we'd probably be doing the same thing to you :P
VR is affordable for the enthusiasts, but not all friend-groups have the power. Many will own older/weaker hardware, some will see VR as too much still. It's still too much to persuade 3 other people VR is worth the investment, they need to come to that decision on their own before they'll be willing to invest more money than a 4K console into the headset.
Spending $10 (or £10 apparently) each to get to play the headset in the same room as your friends though, all together, you've turned VR into a social experience. It's affordable, accessible to the masses, you get to walk away laughing with your friends about what you just did together.
It's not going to spur on development for RPGs and other heavy games I hope to see on the platform in the future, but it sure would ease tension around the headsets, increase the amount of usage, boost profits for developers and all-round be good for the industry.
Currently it feels as if we're stood on the precipice, still unsure whether VR is going to take off or sink. With the slightest change in sales, profits, or public opinions; VR could still get shot out of the water and collapse as a medium. If the large developers were unable to see any potential profit from making VR games, they will all stop making VR games, which will kill off the medium. I see VR arcades as a solution to avoid this. Maybe I'm overthinking, I don't have any statistics to back up these thoughts. I can be very pessimistic at times :P
Well, I just read in another article about Fallout and Skyrim VR. If at least one of those ends up being good I'm starting to feel the pressure to buy the damn thing.
There really isn't apart from interfaces, physical design and value added features. Only Samsung and LG can make their own displays from start to finish.
But if you already have a decent PC (med to high end), which I assume most PC games enthusiasts do, the $600 price tag starts to bring VR into an affordable range. Again, for enthusiasts. For regular folk, people that maybe haven't bought a video card in the last years, the need for a PC upgrade is a major deterrent.
Sorry for the $ to pound thing :(