8 days 19 hours
Left 4 Dead 2
2 days 6 hours
XCOM: Enemy Unknown
The Elder Scrolls V: Skyrim
21 days 19 hours
Fallout: New Vegas
9 days 22 hours
Secret World Legends
7 days 1 hour
The first game was marketed as the best looking racer with flashy bullshots etc. It turned out to be such a disappointment. I'm worried about this one.
Maybe they've learned?
"Misplaced sense of self-worth"
This cracked me up so much. I too have felt this way when I built my own PC last year.
Yeah I get that, but is there even support for many games? Some sure, but can't imagine a big lineup :)
I can play some light games (Starbound). From my Steam collection of 400 games at least 200 are playable on Mac.
I have a Macbook Pro for work and away trips and a proper rig for when I'm home. It's nice to be able to play games on a Mac :)
But can it beat Xbox One's cloud power?
Achievements can be fun when it's designed in a way that shows you something new in a game.
Now let's get an updated Red Dead Redemption
From what I hear, this is the Asian community where they are already used to microtransactions. Of course, they only want microtransactions if the base game is made free (low price for entry means more players).
Indeed. Asians love themselves some microtransactions.
I don't think it can be called "microtransactions" lol.
You need to re-read my post. I wrote "it looks like that's where we might be headed" not "this game has microtransactions".
However, there's not really much difference already. It's part of an in-game shop or tied to their website which handles payments for in-game ships or rental time periods. The wording might not strike you as correct, but that's really what it's usually called. If you don't like the word, then make your own up I guess.