Divinity: Original Sin 2
3 days 14 hours
XCOM: Enemy Unknown
18 days 13 hours
15 days 18 hours
Fallout: New Vegas
6 days 17 hours
6 days 13 hours
Sound logic, in an ideal world, but in reality you're always gonna have the guy who wants to get one over on legit players. For someone like that there's no fun in cheating when it's allowed. I doubt cheat permitted servers would do anything to dissuade folks like that.
Of course you will always have those people. They are however, just a percentage of the group. Servers that allow cheating wouldn't get rid of ALL cheaters but nothing will. No system is perfect, such is life and there's nothing any of us can do about it. That doesn't mean that these servers wouldn't still alleviate the problem for other gamers. You'd definitely have a smaller number of cheaters in normal games, and if that's a good thing, what's so bad about it?
Interesting - never really thought of them as underdogs, maybe because I've always found them really strong to play against! Definitely agree that they're one of the only Warhammer races that are unique to the IP.
You could kinda argue that Chaos are unique, but they're really just a unique twist on the age old demon/devil worshipper trope. For me, what gives Warhammer its charm is not so much that it does anything new, but that it takes old ingredients and produces quirky and distinctive flavours.
But... Dion is the plaintiff and Bethesda is the defendant...
Agreed. I particularly like the achievement for wasting a move retrieving your hat after it'd been shot off.
I think they raised the base prices of paradox games to get more profits from Steam sales. If you drop higher base price with same percentage on steam sale you get more profit.