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Silentius has recently been playing Sonic & All-Stars Racing Transformed, Worms W.M.D and Beholder

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Worms W.M.D

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Beholder

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Domina

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XCOM: Enemy Unknown

18 days 13 hours

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XCOM 2

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Fallout: New Vegas

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Silentius commented on
1 Month ago
Hidden gems of PC gaming - Aliens: Colonial MarinesHidden gems of PC gaming - Aliens: Colonial Marines
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Do I sense the subtle scent of sarcasm hanging in the air?
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Silentius commented on
2 Months ago
Be suitably entertained when gladiator manager Domina launches April 4Be suitably entertained when gladiator manager Domina launches April 4
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This sounds freaking awesome!!
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Silentius commented on
3 Months ago
Watch the 8 best cinematic game intros of all time - like films but shorter and betterWatch the 8 best cinematic game intros of all time - like films but shorter and better
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Great list! I would add 'Warhammer: Mark of Chaos'. It had a fantastic, cinematic intro: shame the game never quite lived up to it.

https://www.youtube.com/watch?v=AxcQer2jFL8
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Silentius replied to 2 questions on the Total War: Warhammer review
3 Months ago
Total War: Warhammer review review snippet Does magic in Total War: Warhammer review feel powerful?
Thus far I've been fairly underwhelmed by the impact of magic in TWW, but that's mostly because I haven't yet learned how to best use it. In my first campaign, as the Dwarfs, I hardly payed any attention to spells and was able to get by pretty well without them. If I remember my lore correctly, however, Dwarfs aren't the most adept magic users, and other factions place a far greater emphasis on sorcery. That said, from what little experience I do have of the mystic arts in TWW, I can imagine magic being a game changer. As with other special abilities, timing is everything. Picking the right moment to give your embattled troops a buff or to unleash a devastating ball of flame on your opponent has the potential to be decisive. On my next play through I'm gonna go proper Siegfried and Roy on the denizens of the Old World.
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Silentius replied to 9 questions on the Armello Review
3 Months ago
Armello review snippet How imaginative is the Armello lore?
As one review put it, it's essentially 'Game of Thrones with animals'. In reality it's a bit more than that. In Armello you take on the role of a hero representing one of four clans: bear, wolf, rat and rabbit (you also get the bandit faction if you preordered). Unlike Thrones these aren't just clan names, the animals are actually, well... animals. The king of Armello (a lion) has gone mad - corrupted by 'The Rot', an evil form of magic - and he's dying. The clans must vey to take control of the throne and stop the king from taking his kingdom with him. The character bios are varied and well written, as are the event cards and quests. All in all, although it clearly draws on fantasy staples, the lore is colourful and engaging.
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Silentius commented on
3 Months ago
Return to River City when River City Ransom: Underground launches on February 27Return to River City when River City Ransom: Underground launches on February 27
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Looks good. Sadly, I can only ever associate the name 'River City' with a certain Glasgow based soap opera (http://www.bbc.co.uk/programmes/b006p2xl).

Then again, the above video offers a fairly accurate depiction of Sauchiehall Street on a Friday night.
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Silentius replied to 10 questions on the Space Pirates and Zombies 2 Review
3 Months ago
Space Pirates and Zombies 2 review snippet Yarrrrr?
Yarrrgh!!!
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Silentius replied to 7 questions on the SteamWorld Heist Review
3 Months ago
SteamWorld Heist review snippet Would you recommend SteamWorld Heist to Steampunk fans?
Yes and no. If the steampunk fans happen to like 2D, turn based, tactical shooters, then definitely yes. If the steampunk fans in question are looking for a bit of vapour driven hyper Victoriana, then no. Although there's plenty of steam going around, the setting feels more like Firefly than Jules Verne.
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Silentius commented on
3 Months ago
Expand into orbit with the new Habitats coming in update 1.5 for StellarisExpand into orbit with the new Habitats coming in update 1.5 for Stellaris
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Glad to see Paradox are finally addressing the notion of a 'tall' empire. At the moment, as fun as Stellaris is, it's really little more than a race to the finish. To become the dominant empire you've no choice but to grab as much territory as you can as quickly as you can. The ability to develop your core systems beyond directly habitable worlds should shake things up a bit.
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Jeremy Peel Avatar
Jeremy Peel responded to Silentius's comment in
4 Months ago
Operation Screwed Over - an XCOM 2: The Long War 2 battle reportOperation Screwed Over - an XCOM 2: The Long War 2 battle report
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Nice report Jeremy. Was it just one mission you had the opportunity to play? Did you have a chance to play around with the new features on the strategy map? Do the changes Pavonis have made feel well balanced?Reply
Jeremy Peel Avatar

Thanks! I've played a few missions, with bits of strategy in between. I'd say the most profound change on the world map is your ability to manage rebel enclaves - assigning individuals the task of gathering intel, or resources, or new recruits. Over the long-term, I can only assume the strategy feels much more involved as a result - offering the map-level systemic depth I suspect Firaxis were a bit wary about embracing.


The new weapons and enemies and such certainly feel balanced - especially as a lot of them have been around in packs for a while now - but it's tough to know how the top-layer strategy is going to play out after 50 hours or whatever. There's certainly more than enough justification here to start a new campaign, though.

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TsunamiWombat responded to Silentius's comment in
4 Months ago
BioWare’s Aaryn Flynn confirms that Mass Effect: Andromeda will not have a season passBioWare’s Aaryn Flynn confirms that Mass Effect: Andromeda will not have a season pass
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Am I the only person that can hear the faint, distant, yet unmistakable sound of an alarm bell. There is no way that a corporate monster like EA will give up on wringing every last coin they can from those who play their games. Mark my words, the lack of a season pass will only mean some other disingenuous monetizing scheme, followed by some fuzzy statement about how it lets the consumer 'play the game they want.' Cynical, I know, but leopards seldom change their spots... they just stop calling them spots from time to time.Reply
TsunamiWombat Avatar

This was my thought as well. No season pass? Well, that's because we allow our customers to purchase MULTIPLE passes with the different gradients of content they want!

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Richard Scott-Jones Avatar
Richard Scott-Jones responded to Silentius's comment in
4 Months ago
eSports pros to appear on CBS's Elementary as Holmes investigates murder mid-streameSports pros to appear on CBS's Elementary as Holmes investigates murder mid-stream
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I'm with you Richard, Elementary is superior to Sherlock imo. Jonny Lee Miller cuts a highly believable, brilliant but insecure Holmes. Cumberbatch seems like an emotionless, calculating automaton by comparison. Plus, Elementary's writing team are always bang up to date in the contemporary themes they explore... difficult for Sherlock to replicate when the BBC are producing only four shows a year.Reply
Richard Scott-Jones Avatar

Nailed it. All these points work together: as good as Cumberbatch is, Miller is better, partially because he has more to work with, and it's all really well-written.

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Aever Avatar
Aever responded to Silentius's comment in
5 Months ago
We played and wrote about every single game we were sent in a weekWe played and wrote about every single game we were sent in a week
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Cool article! In an odd way it kind of reminded me of those RSPCA adverts you used to get around this time of year, you know, the ones filled with shivering, underfed, unloved puppies. I'd never suspected there were so many sad, neglected, lonely games vying for a scrap of journalistic affection. Good on PCGN for spreading the love in this season of good will. Remember a game isn't just for Christmas... ... ... it's for life.

Any chance of this becoming a regular feature?Reply
Aever Avatar

I'd also like this to become a regular thing. There are so many games around and I like any kind of "bird's eye view" over what's out there and good.


Book of Demons looks absolutely beautiful. It's on my watch list now. Cheers.

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WhiteCrow Avatar
WhiteCrow responded to Silentius's comment in
7 Months ago
Darkest Dungeon’s first major DLC, The Crimson Court, coming early 2017Darkest Dungeon’s first major DLC, The Crimson Court, coming early 2017
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This is good news! DD is a great, but utterly punishing game. I can't wait to see what fresh, sadistic torments Crimson Court will introduce. Red Hook can take my money any tie they like!Reply
WhiteCrow Avatar

Same sentiment here. I honestly wasn't sure if I should expect additional major content, let alone a full fledged DLC. This is incredible, and I tip my hat to Red Hook. It's always fantastic to see such a well polished game receive even more content.

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Silentius replied to 6 questions on the Starbound Review
8 Months ago
Starbound review snippet How deep is the crafting in Starbound?
Crafting is superficially deep. There are plenty of ways to combine raw materials, but items seldom require more than a few ingredients.
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Silentius replied to a question on the Hard West Review
9 Months ago
Hard West review snippet How gory is Hard West?
Hard West is not a particularly gory game. There's a decent amount of spatter when you take down your Stetson toting foes, and, if you look closely, some of the background details are fairly grim, but there's nothing too gratuitous in there.
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Silentius replied to 13 questions on the Stellaris Review
9 Months ago
Stellaris review snippet How good is the Stellaris story?
Stellaris is about emergent rather than proscriptive storytelling. From the fates of individual characters, to galaxy shaking cataclysms, each time you play the narrative develops uniquely and organically. Sure, there are certain key events (associated with the end game) that are recurrent in each play through, but even these shake out differently each time. By the time you're finished, you'll be regaling friends and family about the time you brought the mighty Whalartian Collective to heel with naught but three battleships and a clutch of Corvettes... just prepare yourself for one or two funny looks
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Silentius replied to 12 questions on the The Witcher 3: Wild Hunt Review
12 Months ago
The Witcher 3: Wild Hunt review snippet What bits are on display? Boobs? Dongs? Erect or floppy? Give us details. LOTS OF DETAILS.
There's certainly plenty of flesh on display. It's refreshing to play a game that doesn't shy away from sex and treats its audience like adults. Murdering folks in gratuitous and inventive ways has become par for the course in modern gaming, but all but the most daring of developers are still loath to display the naked human form! Well done CD Projekt on being all grown up and such like.
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Silentius replied to a question on the Crusader Kings II Review
1 Year ago
Crusader Kings II review snippet How realistic is Crusader Kings II?
It represents the life of a medieval noble as one dominated by ambition, religion and dynastic politics... which, to be fair, is pretty realistic. CKII does a great job of rendering the complexities of the liege/vassal (i.e. feudal) system, and, as was the case in reality, a well negotiated marriage - or a knife in the ribs - can often do more for a family's fortunes than an army of ten thousand. That said, just as in the real middle ages, petty squabbles, religious hatred and blood feuds are always in plentiful supply, so you'll never find yourself wanting for a reason to take up arms should you choose to do so. The whole package feels authentic and well researched. The devs have clearly done their homework, but then you wouldn't expect anything else from Paradox would you?
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Silentius replied to 8 questions on the Darkest Dungeon Review
1 Year ago
Darkest Dungeon review snippet How harsh is the RNG in Darkest Dungeon?
It can be brutal! Several missed attacks on the trot can leave you tearing your hair out in anguish and all the careful micro-management in the world won't save you if the enemy pulls off a lucky chain of critical hits, but that's all part of the diabolical fun.
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Silentius replied to 17 questions on the XCOM 2 Review
1 Year ago
XCOM 2 review snippet Are the aliens in XCOM 2 scary?
Oh Yeah! The fright factor has been ramped up significantly from Enemy Unknown. Part of this is down to the fact that even Sectoids - previously the alien equivalent of cannon fodder - are now third or fourth tier enemies: Advent troopers having taken over grunt duties. Each of XCOM 2's cast of ET creatures comes with an array of frightening abilities. My jaw nearly hit the floor the first time I put a few rounds into a Codex & I'll not even mention my reaction after 'killing' my first Andromedon. Even Mutons & Chryssalids, familiar foes that they are, have a range of new & exotic skills at their disposal. XCOM 2's world is without a doubt a far more dangerous one than that of it's predecessor.
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Silentius replied to 16 questions on the Dungeon of the Endless Review
1 Year ago
Dungeon of the Endless review snippet Would you want to live in Dungeon of the Endless's world?
When I think of Dungeon of the Endless 'live' is not exactly a word that springs to mind... die would be more accurate... over and over and over again...
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Silentius replied to 13 questions on the Punch Club Review
1 Year ago
Punch Club review snippet What is the mystery at the centre of Punch Club?
Punch Club's mystery is one of childhood tragedy, stolen artefacts and of how to best balance ones' lifestyle...
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Silentius replied to 3 questions on the King of Dragon Pass Review
1 Year ago
King of Dragon Pass review snippet How imaginative is the King of Dragon Pass lore?
It's lore is formed from a queer mix of traditional fantasy tropes (dragons), Celtic folklore (cattle raids) and flat out bizarreness (talking ducks), yet somehow it all comes together rather nicely.
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Silentius replied to 7 questions on the Fallout 4 Review
1 Year ago
Fallout 4 review snippet Is Fallout 4 grindy?
It depends on how you approach the game. If you're into crafting in a big way then you might have to do a bit of grind-work to collect the requisite bits and pieces required for your creations. As for the missions themselves, there is a bit of a 'go to place... kill everything there... rinse... repeat' element to them. However, Bethesda have shaken up their formula just enough that the game doesn't feel too stayed.
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Silentius replied to 7 questions on the Endless Legend Review
1 Year ago
Endless Legend review snippet Would you buy at full price or wait for a Endless Legend sale?
I bought it in a sale, though I could easily recommend paying full price for it.
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Silentius replied to 16 questions on the Alien: Isolation Review
1 Year ago
Alien: Isolation review snippet How sneaky can you be in Alien: Isolation?
This isn't Colonial Marines or AVP, so it's not about blasting legions of space nasties. You can, if you wish, use weapons fairly freely, but there are... consequences that come from making too much noise. This being the case, the game sort of expects you to be sneaky and avoid most combat situations. There are some nicely worked stealth mechanics too, from hiding in lockers to cowering under tables, to crawling around in air ducts, the game gives you multiple ways of avoiding enemies.
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Silentius replied to 16 questions on the XCOM: Enemy Unknown Review
1 Year ago
XCOM: Enemy Unknown review snippet Does XCOM: Enemy Unknown make you feel powerful?
Good question? Define powerful! When your strategies pan out and your team returns home safe and sound, mission after mission, it's easy to convince yourself that you're a tactical wizard. Unfortunately, the rather arbitrary 'abduction mission' mechanic can leave you feeling powerless, as even with a perfect run of missions you can still wind up losing valuable support at the end of a month.
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1 Year ago
METAL GEAR SOLID V: THE PHANTOM PAIN review snippet How good is the METAL GEAR SOLID V: THE PHANTOM PAIN story?
Have to say, the story is (so far at least) one of the more disappointing aspects of the game. This is the first Metal Gear game I've played since the heady days of the NES and I'd heard great things about the series' development since then, but MGS5's narrative pretty much demands that you are already fully familiar with every iota of backstory. If you're a fanboy I'd imagine you'd lap it up, but if you're relatively new to MG games, like me, then it's not the game's strongest selling point!
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