XCOM: Enemy Unknown
ARMA: Cold War Assault
Sniper Elite V2
Yes just watch Cities Skylines, a PC Game coming to Consoles.
But the magic of PC is, while one Studio goes off PC focus, 100 others are born instead!
Forget Cities Skylines. Just look at the difference between Hearts of Iron 3 and 4. The first one was a complete game released for 20 euros which recieived massive patching (for free_ and all expansiosn added a ton of content for 10 euros. Meanwhile 4 was released as bare-bones game, most patches are meant for the dlc and barely fix the vanilla and you get 40 euro expansions which only make superficial changes to how the game is played
EU4 DLC looks overpriced until you realize you look at how long you spend playing EU4. I'm a light weight with only 600 hours and it is imo the best DLC model. There is some free content, there's game expanding DLC, and there's "support the devs" unit models.
They don't make random changes, but yes they make some that a lot of the players don't agree with.
Check out MEIOU and Taxes 2.0 which is launching this month. It greatly changes the fundamentals of the game to be much more "simulation" like where your direct actions aren't as important as the indirect results of your actions. It represents the population of provinces which I MUCH prefer over the "development" style Paradox put in. So stoked for it.
You do you, but I'm gonna try and bang everyone.
Even the derpy eyed man-faced asari?
There's no achievement in playing x hours a day everyday. Especially since the number is absolutely meaningless anyway.
Being the first to find a secret area or beat an especially tough opponent, stuff that takes actual skill, that's an achievement. This only requires time and patience.
In the eyes of some, an achievement is what takes time and patients. Question, Didn't it take Tazzerk skill in order to win matches? He did have to learn reapers pros and cons, his moves, and his positioning correct? And I absolutely bet that he had to beat thousands of tough opponents to reach his level.