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yoggesothothe commented on
2 Years ago
There's a League of Legends troll Epidemic in South KoreaThere's a League of Legends troll Epidemic in South Korea
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This makes more sense when you consider the high profile suicides in Korea that have occurred as a result of online harassment; that is, there are laws against psychological abuse because it actually causes deaths.

It's unfortunate that these laws are being misused for litigious purposes, but it's probably not a sustainable extortion practice once more people are aware that such extortion exists. It does seem the police are aware, at any rate.
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yoggesothothe commented on
2 Years ago
Diablo 3 is now all about seasons, but what does that mean for the future?Diablo 3 is now all about seasons, but what does that mean for the future?
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Mmm, I'd have to disagree with several of your points in that D3 has always been a game balanced towards the high end, towards hardcore optimizers, and that was true on launch as well. The whole auction system was only "broken" if you didn't play the hardcore mode, in which, unlike softcore, you _couldn't_ use real money to buy anything (not gold, not items, everything had to be earned in game). Since gold was account bound instead of character bound, it made hardcore a roguelite game, with economy management thrown in. Played that way, it made a lot of sense, and it worked quite well.

I only make that point in that this privileging of balance towards high end play is apparent in the recent update too. The changes with Kanai's Cube aren't especially overpowered or game breaking once you reach Greater Rift 50 and above--they're actually just another part of careful build considerations, and give more variety to builds than the last few seasons have had. It's a natural extension of the crafting that happened with the Mystic.

Several of the other changes in the latest patch also are geared towards players at g-rift 50 levels: in the last season, once you hit g-rift 40ish, the experience and drops in Torment 6 compared to rifts was so trivial that doing bounties was a chore and complete waste of time, an unnecessary, grindy non-challenge whose only purpose was to get more rift keys. Torment 10 is still only around g-rift 40 levels, but at least bounties are no longer quite as useless (though still grindy for those kanai mats).

Kanai's Cube, the changes making rift progress more even, and the introduction of Bane of the Stricken—these are are all meant to smooth out some of the balance irregularities that last season had at g-rift 50 (they basically hadn't designed the game out that high), making it less luck based (speed of completion really depended entirely too much on which mobs and which guardian you got) and more build based.

To be a bit controversial, in terms of design philosophy, I'd say the only thing that's really changed from pre-RoS is that accessibility of new items shifted from crowd-sourcing to self-discovery—Blizzard basically just made it so they controlled item availability absolutely and directly instead of letting players determine a lot of that, that's all (hence the complete elimination of trading by making everything bind on pick up). The auction house was about build accessibility, as much as Kadala and the much higher loot drop percentages of the current game are about build accessibility.
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yoggesothothe responded to Fraser Brown comment in
2 Years ago
How the deck is stacked against women in e-sportsHow the deck is stacked against women in e-sports
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Cheerio!

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I signed up an account just to say:

Good riddance.

I liked the utter lack of self-awareness this person demonstrated in using gender ideologue bullshit to protest against "gender ideologue bullshit".

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