An Australian Quake Player with 200+ ping beat out the competition to qualify for US tournament

quake champions tournament ping

Quake is a game that demands speed, precision, and nerves that remain unfrayed under pressure. Somehow, Daniel “dandaking” De Sousa, a Quake player based in Australia, managed all three while competing in a US regional qualifier for a $1 million prize pot, all while playing with a ping rate of more than 200+.

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The qualifying rounds for the ESL's Quake Championships are taking place online and there are no rules discounting international players – maybe because no one thought a high-ping player could possibly win – so De Sousa was able to enter from his home in Australia. Naturally, this put him at a disadvantage – all the US players in the 32-man tournament would have little to no lag whereas he had plenty.

Despite this, as Kotaku show in these clips from the feed, just look at how deadly De Sousa was in play:

Having now qualified for the tournament, De Sousa will need to buy flights out to the states or find a sponsor to compete as the next stages will be held offline.

You can watch the full match over on Twitch (De Sousa's match kicks off at around the ten hour, 30 minute mark). It's a great watch, even if just for the growing incredulity of the commentators.

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1 Week ago

Yeah i struggle to believe this is real since, I live in South Africa and played Quake during the beta and literally couldn't even load a game with 200 ping because it would start a match and then log me out because that game handles ping so badly. I hope this article is true but its hard to believe.

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