Sleeping Dogs patch makes game friendly to mice

It's not just Vigil who have been doing their duty to PC gamers this month by patching Darksiders 2's many porting issues, United Front Games have stepped up to the plate too and issued a weighty patch to their sandbox game, Sleeping Dogs.

Details below.

The theme of this patch seems to mice, with adjustments to aiming, auto-aiming, mouse looking and sensitivity (note to developers: all patches should have themes. I'd like to see Shakespearean, Salem Witch Trials, and Santa's cerebellum themed patch packs):

• New option added! Aim Soft Lock: Lets the player enable or disable aiming assistance from the game
• New option added! Mouse Free Look: Enables/disables camera auto-centering behind the player when using the mouse and on foot
• New option added! Mouse Raw Input: When enabled, input is sampled directly from the mouse which improves responsiveness and accuracy on supported mice
• New option added! Mouse Sensitivity: A modifier that determines how much speed is recorded from mouse movement
• Mouse camera logic has been reworked for improved precision (independent of the raw mouse input option) 

On top of this the game's been given a set of stabilisers to stop it running too fast, crashing, or tottering about like a child that's been slipped wine by a "hilarious" uncle:

• Improved CPU timing to reduce issues where the game plays too quickly
• Various fixes to improve stability and minimize crashes during gameplay
• Fixed an issue with the Bink video player which may improve stability during in-game videos such as the title screens

Should you which to peruse them the rest of the details can be found here.

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