The Division system requirements and PC options revealed: SLI, multi-monitor and more

The Division PC specs

With release, and a beta, fast approaching, Ubisoft have deigned to let us know the exact specs you'll need to get The Division running on your machine, and what you'll be able to do with something more powerful. Far beyond some of the shoddier ports we've seen in recent years, it makes claims at multi-GPU and monitor support, as well as uncapped framerate and more interesting tidbits. It also isn't asking that much of your system to get it running - if you could play The Witcher 3 to any degree, you should be alright here.

It turns out The Division is much more of an RPG than anything else. Will it fit alongside the best RPGs on PC?

Here's where they've put the minimums:

  • Supported OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only).
  • Processor: Intel Core i5-2400 | AMD FX-6100, or better.
  • RAM: 6GB
  • Video Card: NVIDIA GeForce GTX 560 with 2 GB VRAM (current equivalent NVIDIA GeForce GTX 760) | AMD Radeon HD 7770 with 2 GB VRAM, or better.
  • Notebook support: Ubi say "Laptop models of these desktop cards may work as long as they are on-par in terms of performance with at least the minimum configuration. For an up-to-date list of supported hardware, please visit the FAQ for this game on our website."
  • DirectX: Version 11
  • Hard Drive Space: 40 GB available space.
  • Optical Drive: DVD-ROM Dual Layer.
  • Peripherals Supported: Windows-compatible keyboard, mouse, headset, optional controller.
  • Multiplayer: Broadband connection with 256 kbps upstream, or faster.

Meanwhile to get it looking decent you'll need this:

  • Supported OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i7-3770 | AMD FX-8350, or better.
  • RAM: 8GB
  • Video Card: NVIDIA GeForce GTX 970 | AMD Radeon R9 290, or better
  • Notebook support: Ditto above.
  • DirectX: Version 11
  • Hard Drive Space: 40 GB available space.
  • Optical Drive: DVD-ROM Dual Layer.
  • Peripherals Supported: Windows-compatible keyboard, mouse, headset, optional controller.
  • Multiplayer: Broadband connection with 512 kbps upstream, or faster.

They also give this list of supported graphics cards on release, so you can check specifically.

Supported NVIDIA cards at time of release:

  • GeForce GTX500 series: GeForce GTX560 (2 GB VRAM) or better
  • GeForce GTX600 series: GeForce GTX660 or better
  • GeForce GTX700 series: GeForce GTX760 or better
  • GeForce GTX900 Titan series: GeForce GTX960 or better

Supported AMD cards at time of release:

  • Radeon HD7000 series: Radeon HD7770 (2 GB VRAM) or better
  • Radeon 200 series: Radeon R7 270 or better
  • Radeon 300/Fury X series: Radeon R7 370 or better.

Phew. Letters and numbers in combinations indicating power.

Ubi also let us know that they're supporting all sorts of things for the graphically inclined. There's plenty of graphics options knobs and dials to twist to make it look exactly how you like and optimise it for your setup. Those with a more powerful rig will also enjoy multi-GPU support via the Snowdrop engine Massive have built for the game. More than one screen is also mentioned, although whether it just allows for particularly wide display resolutions or there's some UI elements split to a second monitor (ala Supreme Commander) isn't stated.

Best of all for those who can't stand a port that isn't fully featured, they've got pre-built support for resolutions up to 4k and the framerate is unlocked - if you want to watch a police car door close at the highest frames per second ever, it's the game for you.

We'll have more PC-specific news about The Division in the coming week. In the mean time, here's why Matt thinks it's going to be a great PC game.

War Thunder
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Recluse avatarRavenHawk avatar
Recluse Avatar
171
Recluse(5 hours played)
1 Year ago

For all the hate I've been hearing about the game play I'm really impressed they have took the extra time to go beyond porting this, games that do that need to be supported.

1
RavenHawk Avatar
167
1 Year ago

If I remember correctly the game wasn't even supposed to come to PC, but they changed their minds after a lot of people practically begged them to through petitions, etc.

I also seem to remember them saying that it wouldn't be a port, but that a separate team would build a PC version from the ground up. Don't quote me on that though.

2